qmk_firmare/keyboards/fingerpunch/bgkeeb
Sadek Baroudi d1c8b75485 better generic vik support to handle all modules in one go, testing out with ximega 2024-06-25 16:07:26 -07:00
..
keymaps fixed bgkeeb default layout 2023-05-04 15:38:55 -07:00
bgkeeb.c
bgkeeb.h restructure fingerpunch library code, and add custom rgb matrix effects to all rgb matrix supported boards 2023-02-23 15:24:05 -08:00
config.h better generic vik support to handle all modules in one go, testing out with ximega 2024-06-25 16:07:26 -07:00
fp_build.json added pimoroni to bgkeeb firmware 2023-07-23 20:54:16 -07:00
info.json first pass at full fingerpunch compatibility with latest qmk release 2022-12-24 02:38:04 -08:00
readme.md added pimoroni to bgkeeb firmware 2023-07-23 20:54:16 -07:00
rules.mk start of generic quantum painter display code, and better rules.mk file inclusion 2023-10-18 04:29:50 -07:00

readme.md

bgkeeb

  • Keyboard Maintainer: sadekbaroudi
  • Hardware Supported: bgkeeb PCB rev1 Pro Micro

Make example for this keyboard (after setting up your build environment):

    make fingerpunch/bgkeeb:default RGBLIGHT_ENABLE=yes ENCODER_ENABLE=yes

Options are:

    RGBLIGHT_ENABLE=yes
    ENCODER_ENABLE=yes
    PIMORONI_TRACKBALL_ENABLE=yes

See build environment setup then the make instructions for more information.

Build Guide

See: https://github.com/sadekbaroudi/bgkeeb/blob/master/BUILDGUIDE.md

Choosing which board to plug the USB cable into (choosing Master)

Because the two boards are identical, the firmware has logic to differentiate the left and right board. It uses two strategies to figure things out, EE_HANDS or by define. See setting-handedness for more information.