/* Copyright 2021 Sadek Baroudi This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . */ #pragma once /* key matrix size */ #define MATRIX_ROWS 9 #define MATRIX_COLS 8 // SHIFT REGISTER // Only needed for matrix_74hc595_spi.c #define SHIFTREG_MATRIX_COL_CS GP21 #define SHIFTREG_DIVISOR 8 #define MATRIX_ROW_PINS_SR { GP4, GP5, GP6, GP8, GP24, GP11, GP0, GP10, GP7 } // SPI config for shift register #define SPI_DRIVER SPID0 #define SPI_SCK_PIN GP22 #define SPI_MOSI_PIN GP23 #define SPI_MISO_PIN GP20 // VIK pin config #define VIK_SPI_DRIVER SPID0 #define VIK_SPI_SCK_PIN GP22 #define VIK_SPI_MOSI_PIN GP23 #define VIK_SPI_MISO_PIN GP20 #define VIK_SPI_CS GP9 #define VIK_I2C_DRIVER I2CD1 #define VIK_I2C_SDA_PIN GP2 #define VIK_I2C_SCL_PIN GP3 #define VIK_GPIO_1 GP26 #define VIK_GPIO_2 GP27 #define VIK_WS2812_DI_PIN GP25 /* COL2ROW, ROW2COL*/ #define DIODE_DIRECTION COL2ROW /* encoder config */ #define ENCODERS_PAD_A {GP1, GP13} #define ENCODERS_PAD_B {GP14, GP12} #define ENCODER_RESOLUTION 2 #define WS2812_DI_PIN GP25 #ifdef RGBLIGHT_ENABLE #define RGBLIGHT_LED_COUNT 66 #define RGBLIGHT_HUE_STEP 16 #define RGBLIGHT_SAT_STEP 16 #define RGBLIGHT_VAL_STEP 16 #define RGBLIGHT_LIMIT_VAL 100 /* The maximum brightness level for RGBLIGHT_ENABLE */ #define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */ #define RGBLIGHT_EFFECT_ALTERNATING #define RGBLIGHT_EFFECT_BREATHING #define RGBLIGHT_EFFECT_CHRISTMAS #define RGBLIGHT_EFFECT_KNIGHT #define RGBLIGHT_EFFECT_RAINBOW_MOOD #define RGBLIGHT_EFFECT_RAINBOW_SWIRL #define RGBLIGHT_EFFECT_SNAKE #define RGBLIGHT_EFFECT_STATIC_GRADIENT #define RGBLIGHT_EFFECT_TWINKLE #endif #ifdef RGB_MATRIX_ENABLE #define RGB_MATRIX_LED_COUNT 66 #define RGB_MATRIX_CENTER {100, 32} #define RGB_MATRIX_MAXIMUM_BRIGHTNESS 100 /* The maximum brightness level for RGB_MATRIX */ #define RGB_MATRIX_STARTUP_VAL RGB_MATRIX_MAXIMUM_BRIGHTNESS // Sets the default brightness value, if none has been set #define RGB_MATRIX_KEYPRESSES #define RGB_MATRIX_FRAMEBUFFER_EFFECTS #define RGB_MATRIX_KEYREACTIVE_ENABLED #define ENABLE_RGB_MATRIX_ALPHAS_MODS #define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN #define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT #define ENABLE_RGB_MATRIX_BREATHING #define ENABLE_RGB_MATRIX_BAND_SAT #define ENABLE_RGB_MATRIX_BAND_VAL #define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT #define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL #define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT #define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL #define ENABLE_RGB_MATRIX_CYCLE_ALL #define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT #define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN #define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON #define ENABLE_RGB_MATRIX_DUAL_BEACON #define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL #define ENABLE_RGB_MATRIX_CYCLE_SPIRAL #define ENABLE_RGB_MATRIX_RAINBOW_BEACON #define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS #define ENABLE_RGB_MATRIX_RAINDROPS #define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS #define ENABLE_RGB_MATRIX_DIGITAL_RAIN #define ENABLE_RGB_MATRIX_SOLID_REACTIVE #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS #define ENABLE_RGB_MATRIX_SPLASH #define ENABLE_RGB_MATRIX_MULTISPLASH #define ENABLE_RGB_MATRIX_SOLID_SPLASH #define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH #endif #ifdef AUDIO_ENABLE #define AUDIO_VOICES #define AUDIO_PIN GP18 #define AUDIO_PWM_DRIVER PWMD1 #define AUDIO_PWM_CHANNEL RP2040_PWM_CHANNEL_A // #define AUDIO_PWM_PAL_MODE 42 // only if using AUDIO_DRIVER = pwm_hardware // #define NO_MUSIC_MODE #define AUDIO_ENABLE_TONE_MULTIPLEXING #define AUDIO_TONE_MULTIPLEXING_RATE_DEFAULT 10 #define FP_AUDIO_MOUSE_BUTTONS #define FP_AUDIO_CUT_COPY_PASTE #define FP_AUDIO_SAVE #define FP_STARTUP_LIGHT_EXT HALF_NOTE(_E6), HALF_NOTE(_F6), HALF_NOTE(_C6), WHOLE_NOTE(_A5), WHOLE_DOT_NOTE(_F5), WHOLE_DOT_NOTE(_D5), WHOLE_DOT_NOTE(_G5), WHOLE_DOT_NOTE(_C5), #define STARTUP_SONG SONG(FP_STARTUP_LIGHT_EXT) #define DEFAULT_LAYER_SONGS \ { SONG(QWERTY_SOUND), SONG(COLEMAK_SOUND) } #endif #ifdef HAPTIC_ENABLE #define FB_ERM_LRA 1 #define FB_BRAKEFACTOR 3 // For 1x:0, 2x:1, 3x:2, 4x:3, 6x:4, 8x:5, 16x:6, Disable Braking:7 #define FB_LOOPGAIN 1 // For Low:0, Medium:1, High:2, Very High:3 #define RATED_VOLTAGE 2 #define V_PEAK 2.8 #define V_RMS 2.0 #define F_LRA 150 // resonance freq #define DRV_GREETING alert_750ms #define FP_HAPTIC_MOUSE_BUTTONS #define FP_HAPTIC_CUT_COPY_PASTE #define FP_HAPTIC_SAVE #endif #ifdef VIK_PMW3360 #define POINTING_DEVICE_INVERT_Y #endif #include "keyboards/fingerpunch/src/config_post.h"