added first attempt at kucheza firmware
This commit is contained in:
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@ -60,6 +60,7 @@ For an example, see `keyboards/fingerpunch/ximi/config.h`, which uses the `FP_ST
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#define FP_STARTUP_LIGHT HALF_NOTE(_E6), HALF_NOTE(_F6), HALF_NOTE(_C6), WHOLE_NOTE(_A5), WHOLE_DOT_NOTE(_F5),
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#define FP_STARTUP_LIGHT_EXT HALF_NOTE(_E6), HALF_NOTE(_F6), HALF_NOTE(_C6), WHOLE_NOTE(_A5), WHOLE_DOT_NOTE(_F5), WHOLE_DOT_NOTE(_D5), WHOLE_DOT_NOTE(_G5), WHOLE_DOT_NOTE(_C5),
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#define FP_STARTUP_DARK HALF_DOT_NOTE(_B5), QUARTER_NOTE(_B5), HALF_NOTE(_E6), HALF_NOTE(_REST), QUARTER_NOTE(_C6), QUARTER_NOTE(_REST), QUARTER_NOTE(_G5), QUARTER_NOTE(_E5), QUARTER_NOTE(_F5), QUARTER_NOTE(_GS5), QUARTER_NOTE(_G5), QUARTER_NOTE(_F5), WHOLE_NOTE(_G5),
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#define FP_MARIO QUARTER_NOTE(_E5), QUARTER_NOTE(_E5), QUARTER_NOTE(_REST), QUARTER_NOTE(_E5), QUARTER_NOTE(_REST), QUARTER_NOTE(_C5), QUARTER_NOTE(_E5), QUARTER_NOTE(_REST), QUARTER_NOTE(_G5), HALF_DOT_NOTE(_REST), QUARTER_NOTE(_G4),
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```
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### Shared RGB effects
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@ -0,0 +1,144 @@
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/*
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Copyright 2021 Sadek Baroudi <sadekbaroudi@gmail.com>
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include "keyboards/fingerpunch/src/config_pre.h"
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/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
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#define DEBOUNCE 5
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/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
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#define LOCKING_SUPPORT_ENABLE
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/* Locking resynchronize hack */
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#define LOCKING_RESYNC_ENABLE
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/* key matrix size */
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#define MATRIX_ROWS 6
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#define MATRIX_COLS 8
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// wiring of each half
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#define MATRIX_ROW_PINS { GP0, GP1, GP2, GP3, GP4, GP16 }
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#define MATRIX_COL_PINS { GP7, GP8, GP10, GP11, GP12, GP13, GP14, GP15 }
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// VIK pin config
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#define VIK_SPI_DRIVER SPID0
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#define VIK_SPI_SCK_PIN GP22
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#define VIK_SPI_MOSI_PIN GP23
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#define VIK_SPI_MISO_PIN GP20
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#define VIK_SPI_CS GP21
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#define VIK_I2C_DRIVER I2CD0
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#define VIK_I2C_SDA_PIN GP24
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#define VIK_I2C_SCL_PIN GP25
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#define VIK_GPIO_1 GP10
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#define VIK_GPIO_2 GP24
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#define VIK_WS2812_DI_PIN GP9
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/* COL2ROW, ROW2COL*/
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#define DIODE_DIRECTION COL2ROW
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/* encoder config */
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#define ENCODERS_PAD_A {GP6}
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#define ENCODERS_PAD_B {GP5}
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#define ENCODER_RESOLUTION 2
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#define WS2812_DI_PIN GP9
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#ifdef RGBLIGHT_ENABLE
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#define RGBLED_NUM 42
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#define RGBLIGHT_HUE_STEP 16
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#define RGBLIGHT_SAT_STEP 16
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#define RGBLIGHT_VAL_STEP 16
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#define RGBLIGHT_LIMIT_VAL 120 /* The maximum brightness level for RGBLIGHT_ENABLE */
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#define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
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#define RGBLIGHT_EFFECT_ALTERNATING
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#define RGBLIGHT_EFFECT_BREATHING
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#define RGBLIGHT_EFFECT_CHRISTMAS
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#define RGBLIGHT_EFFECT_KNIGHT
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#define RGBLIGHT_EFFECT_RAINBOW_MOOD
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#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
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#define RGBLIGHT_EFFECT_SNAKE
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#define RGBLIGHT_EFFECT_STATIC_GRADIENT
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#define RGBLIGHT_EFFECT_TWINKLE
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#endif
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#ifdef RGB_MATRIX_ENABLE
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#define RGB_MATRIX_LED_COUNT 42
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#define RGB_MATRIX_CENTER {112, 32}
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#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 120 /* The maximum brightness level for RGB_MATRIX */
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#define RGB_MATRIX_STARTUP_VAL RGB_MATRIX_MAXIMUM_BRIGHTNESS // Sets the default brightness value, if none has been set
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#define RGB_MATRIX_KEYPRESSES
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#define RGB_MATRIX_FRAMEBUFFER_EFFECTS
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#define RGB_MATRIX_KEYREACTIVE_ENABLED
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#define ENABLE_RGB_MATRIX_ALPHAS_MODS
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#define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN
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#define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT
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#define ENABLE_RGB_MATRIX_BREATHING
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#define ENABLE_RGB_MATRIX_BAND_SAT
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#define ENABLE_RGB_MATRIX_BAND_VAL
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#define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
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#define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL
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#define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT
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#define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL
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#define ENABLE_RGB_MATRIX_CYCLE_ALL
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#define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
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#define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN
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#define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
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#define ENABLE_RGB_MATRIX_DUAL_BEACON
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#define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL
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#define ENABLE_RGB_MATRIX_CYCLE_SPIRAL
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#define ENABLE_RGB_MATRIX_RAINBOW_BEACON
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#define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS
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#define ENABLE_RGB_MATRIX_RAINDROPS
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#define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
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#define ENABLE_RGB_MATRIX_DIGITAL_RAIN
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#define ENABLE_RGB_MATRIX_SOLID_REACTIVE
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#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
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#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
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#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
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#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
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#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
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#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
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#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
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#define ENABLE_RGB_MATRIX_SPLASH
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#define ENABLE_RGB_MATRIX_MULTISPLASH
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#define ENABLE_RGB_MATRIX_SOLID_SPLASH
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#define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH
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#endif
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#ifdef AUDIO_ENABLE
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#define AUDIO_VOICES
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#define AUDIO_PIN GP18
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#define AUDIO_PWM_DRIVER PWMD1
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#define AUDIO_PWM_CHANNEL RP2040_PWM_CHANNEL_A
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// #define AUDIO_PWM_PAL_MODE 42 // only if using AUDIO_DRIVER = pwm_hardware
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// #define NO_MUSIC_MODE
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#define AUDIO_ENABLE_TONE_MULTIPLEXING
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#define AUDIO_TONE_MULTIPLEXING_RATE_DEFAULT 10
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#define FP_AUDIO_MOUSE_BUTTONS
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#define FP_AUDIO_CUT_COPY_PASTE
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#define FP_AUDIO_SAVE
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#define FP_MARIO QUARTER_NOTE(_E5), QUARTER_NOTE(_E5), QUARTER_NOTE(_REST), QUARTER_NOTE(_E5), QUARTER_NOTE(_REST), QUARTER_NOTE(_C5), QUARTER_NOTE(_E5), QUARTER_NOTE(_REST), QUARTER_NOTE(_G5), HALF_DOT_NOTE(_REST), QUARTER_NOTE(_G4),
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#define STARTUP_SONG SONG(FP_MARIO)
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#define DEFAULT_LAYER_SONGS \
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{ SONG(QWERTY_SOUND), SONG(COLEMAK_SOUND) }
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#endif
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// #ifdef VIK_PMW3360
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// #define POINTING_DEVICE_INVERT_Y
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// #endif
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#include "keyboards/fingerpunch/src/config_post.h"
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@ -0,0 +1,7 @@
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[
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{
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"type" : "single",
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"name" : "ENCODER_ENABLE",
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"user_input": "Do you have a rotary encoder?"
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}
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]
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@ -0,0 +1,17 @@
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[
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{
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"type" : "one-of",
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"names" : [ "RGBLIGHT_ENABLE", "RGB_MATRIX_ENABLE" ],
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"user_input": "Disable RGB, RGB light, RGB matrix?"
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},
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{
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"type" : "single",
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"name" : "ENCODER_ENABLE",
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"user_input": "Do you have a rotary encoder?"
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},
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{
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"type" : "single",
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"name" : "AUDIO_ENABLE",
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"user_input": "Do you want to enable the audio buzzer?"
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}
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]
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@ -0,0 +1,13 @@
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/*
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* Copyright 2023 Sadek Baroudi <sadekbaroudi@gmail.com> (@sadekbaroudi)
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*/
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#pragma once
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#define HAL_USE_I2C TRUE
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#define HAL_USE_PWM TRUE
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#define HAL_USE_PAL TRUE
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// #define HAL_USE_SERIAL TRUE // not supported on rp2040, as it seems
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#define HAL_USE_SPI TRUE
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#include_next <halconf.h>
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{
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"manufacturer": "sadekbaroudi",
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"keyboard_name": "kucheza",
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"url": "https://fingerpunch.xyz/product/kucheza/",
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"maintainer": "Sadek Baroudi <sadekbaroudi@gmail.com>",
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"usb": {
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"vid": "0xFEFE",
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"pid": "0x17C8",
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"device_version": "1.0.0"
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}
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}
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@ -0,0 +1,72 @@
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#include QMK_KEYBOARD_H
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// Defines names for use in layer keycodes and the keymap
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enum layer_names {
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_QWERTY,
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_COLEMAK,
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_RGB
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};
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// +-------+-------+-------+-------+-------+-------+-------+
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// | | | | | | | |
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// +-------+-------+-------+-------+-------+-------+-------+
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// | | | | | | | |
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// +-------+-------+-------+-------+-------+-------+-------+
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// | | | | | | | |
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// +-------+-------+-------+-------+-------+-------+-------+ +-------+
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// | | | | | | | | |
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// +-------+-------+-------+-------+-------+-------+-------+ +-------+-------+-------+
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// | | | | | | | | | | | | <--- 5 way nav
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// +-------+-------+-------+ +-------+-------+-------+ +-------+-------+-------+
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// | |
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// +-------+
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// +-------+-------+-------+
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// | | | | <--- 3 way thumb
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// +-------+-------+-------+
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// ----.
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// '..
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// '
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// +-------+
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// | |
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// | | <---- foot pedal via TRRS
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// | |
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// +-------+
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[_QWERTY] = LAYOUT_kucheza(
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KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6,
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KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_LBRC,
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KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_LCBR,
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KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_VOLU,
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KC_LCTL, KC_LGUI, KC_LALT, KC_DEL, MO(_RGB), KC_SPC, KC_MPRV, KC_MPLY, KC_MNXT,
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KC_VOLD,
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KC_VOLD, KC_MUTE, KC_VOLU,
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KC_LSFT
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),
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[_COLEMAK] = LAYOUT_kucheza(
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KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6,
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KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_B, KC_LBRC,
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KC_CAPS, KC_A, KC_R, KC_S, KC_T, KC_G, KC_LCBR,
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KC_LSFT, KC_Z, KC_X, KC_C, KC_D, KC_V, KC_VOLU,
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KC_LCTL, KC_LGUI, KC_LALT, KC_DEL, MO(_RGB), KC_SPC, KC_MPRV, KC_MPLY, KC_MNXT,
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KC_VOLD,
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KC_VOLD, KC_MUTE, KC_VOLU,
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KC_LSFT
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),
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[_RGB] = LAYOUT_kucheza(
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QK_BOOT, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, _______,
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_______, RGB_TOG, RGB_RMOD, RGB_MOD, _______, TG(_QWERTY), _______,
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_______, RGB_SPI, RGB_HUI, RGB_SAI, RGB_VAI, KC_END, _______,
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_______, RGB_SPD, RGB_HUD, RGB_SAD, RGB_VAD, TG(_COLEMAK), _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______,
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_______, _______, _______,
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_______
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)
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};
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#include "sadekbaroudi.h"
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#include QMK_KEYBOARD_H
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#define _GAME 0
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#define _FUNCTION 1
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#define _KICAD 2
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#define _FUSION 3
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#define _ALPHA 4
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enum custom_keycodes {
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GAME = SAFE_RANGE,
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FUNCTION,
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KICAD,
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FUSION,
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ALPHA,
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};
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// +-------+-------+-------+-------+-------+-------+-------+
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// | | | | | | | |
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// +-------+-------+-------+-------+-------+-------+-------+
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// | | | | | | | |
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// +-------+-------+-------+-------+-------+-------+-------+
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// | | | | | | | |
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// +-------+-------+-------+-------+-------+-------+-------+ +-------+
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// | | | | | | | | |
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// +-------+-------+-------+-------+-------+-------+-------+ +-------+-------+-------+
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// | | | | | | | | | | | | <--- 5 way nav
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// +-------+-------+-------+ +-------+-------+-------+ +-------+-------+-------+
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// | |
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// +-------+
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// +-------+-------+-------+
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// | | | | <--- 3 way thumb
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// +-------+-------+-------+
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// ----.
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// '..
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// '
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// +-------+
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// | |
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// | | <---- foot pedal via TRRS
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// | |
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// +-------+
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// clang-format off
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#define LAYOUT_halfdash_base( \
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K01, K02, K03, K04, K05, K06, K07, \
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K11, K12, K13, K14, K15, K16, K17, \
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K21, K22, K23, K24, K25, K26, K27, \
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K31, K32, K33, K34, K35, K36, \
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K41, K42, K43, K44, K45, K46, K47 \
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) \
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LAYOUT_wrapper( \
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K01, K02, K03, K04, K05, K06, K07, \
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K11, K12, K13, K14, K15, K16, K17, \
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K21, K22, K23, K24, K25, K26, K27, \
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K31, K32, K33, K34, K35, K36, \
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K41, K42, K43, K44, K45, K46, K47 \
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)
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/* Re-pass though to allow templates to be used */
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#define LAYOUT_halfdash_base_wrapper(...) LAYOUT_halfdash_base(__VA_ARGS__)
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[_GAME] = LAYOUT_wrapper( \
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__GAMES_R0_L__, ___________________GAMES_0_________________, __GAMES_R0_R__, \
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__GAMES_R1_L__, ___________________GAMES_1_________________, __GAMES_R1_R__, \
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__GAMES_R2_L__, ___________________GAMES_2_________________, __GAMES_R2_R__, \
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__GAMES_R3_L__, ___________________GAMES_3_________________, KC_VOLU, \
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__GAMES_R4_1__, __GAMES_R4_2__, MO(_FUNCTION), __GAMES_R4_3__, __GAMES_TH_L__, __GAMES_TH_C__, KC_MPRV, KC_MPLY, KC_MNXT, \
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KC_VOLD, \
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KC_VOLD, KC_MUTE, KC_VOLU, \
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KC_LSFT \
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),
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[_FUNCTION] = LAYOUT_wrapper( \
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QK_BOOT, TG(_KICAD), TG(_FUSION), TG(_ALPHA), KC_4, KC_5, KC_LBRC, \
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KC_TAB, RGB_TOG, RGB_MODE_REVERSE, RGB_MODE_FORWARD, _______, RGB_SPI, BL_ON, \
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KC_CAPS, KC_RGB_BLT, RGB_HUI, RGB_SAI, RGB_VAI, RGB_SPI, BL_OFF, \
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KC_LSFT, KC_RGB_T, RGB_HUD, RGB_SAD, RGB_VAD, RGB_SPD, KC_VOLU, \
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KC_LCTL, KC_LGUI, _______, KC_LALT, KC_BSPC, KC_SPC, KC_MPRV, KC_MPLY, KC_MNXT, \
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KC_VOLD, \
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KC_VOLD, KC_MUTE, KC_VOLU, \
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KC_LSFT \
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),
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[_KICAD] = LAYOUT_wrapper( \
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__KICAD_R0_L__, ___________________KICAD_0_________________, __KICAD_R0_R__, \
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__KICAD_R1_L__, ___________________KICAD_1_________________, __KICAD_R1_R__, \
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__KICAD_R2_L__, ___________________KICAD_2_________________, __KICAD_R2_R__, \
|
||||
__KICAD_R3_L__, ___________________KICAD_3_________________, KC_VOLU, \
|
||||
__KICAD_R4_1__, __KICAD_R4_2__, TG(_KICAD), __KICAD_R4_3__, __KICAD_TH_L__, __KICAD_TH_C__, KC_MPRV, KC_MPLY, KC_MNXT, \
|
||||
KC_VOLD, \
|
||||
KC_VOLD, KC_MUTE, KC_VOLU, \
|
||||
KC_LSFT \
|
||||
),
|
||||
|
||||
[_FUSION] = LAYOUT_wrapper( \
|
||||
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_LBRC, \
|
||||
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_MINS, \
|
||||
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_DEL , \
|
||||
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_VOLU, \
|
||||
KC_LCTL, KC_LGUI, TG(_FUSION), KC_LALT, KC_BSPC, KC_SPC, KC_MPRV, KC_MPLY, KC_MNXT, \
|
||||
KC_VOLD, \
|
||||
KC_VOLD, KC_MUTE, KC_VOLU, \
|
||||
KC_LSFT \
|
||||
),
|
||||
|
||||
[_ALPHA] = LAYOUT_wrapper( \
|
||||
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_LBRC, \
|
||||
KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_B, KC_MINS, \
|
||||
KC_CAPS, KC_A, KC_R, KC_S, KC_T, KC_G, KC_DEL , \
|
||||
KC_LSFT, KC_Z, KC_X, KC_C, KC_D, KC_V, KC_VOLU, \
|
||||
KC_LCTL, KC_LGUI, TG(_ALPHA), KC_LALT, KC_BSPC, KC_SPC, KC_MPRV, KC_MPLY, KC_MNXT, \
|
||||
KC_VOLD, \
|
||||
KC_VOLD, KC_MUTE, KC_VOLU, \
|
||||
KC_LSFT \
|
||||
),
|
||||
};
|
||||
|
|
@ -0,0 +1,44 @@
|
|||
/* Copyright 2021 Sadek Baroudi <sadekbaroudi@gmail.com>
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
#include "kucheza.h"
|
||||
|
||||
#define NLD NO_LED
|
||||
|
||||
#ifdef RGB_MATRIX_ENABLE
|
||||
led_config_t g_led_config = { {
|
||||
{ 6, 5, 4, 3, 2, 1, 0, NLD },
|
||||
{ 7, 8, 9, 10, 11, 12, 13, NLD },
|
||||
{ 20, 19, 18, 17, 16, 15, 14, NLD },
|
||||
{ 21, 22, 23, 24, 25, 26, NLD, NLD },
|
||||
{ 32, 31, 30, 29, 28, 27, NLD, NLD },
|
||||
{ NLD, NLD, NLD, NLD, NLD, NLD, NLD, NLD }
|
||||
}, {
|
||||
// This section is complete, see google doc
|
||||
{223, 11}, {187, 4}, {152, 3}, {116, 0}, {80, 3}, {45, 4}, {9, 4},
|
||||
{9, 18}, {45, 18}, {80, 16}, {116, 12}, {152, 16}, {187, 18}, {223, 24},
|
||||
{223, 38}, {187, 31}, {152, 29}, {116, 26}, {80, 29}, {45, 31}, {9, 31},
|
||||
{9, 44}, {4, 44}, {80, 43}, {116, 39}, {152, 43}, {187, 44},
|
||||
{212, 59}, {173, 58}, {137, 58}, {80, 58}, {45, 58}, {9, 58},
|
||||
{0, 68}, {10, 68}, {22, 68}, {33, 68}, {45, 68}, {56, 68}, {68, 68}, {79, 68}, {91, 68} // accent lights
|
||||
}, {
|
||||
1, 4, 4, 4, 4, 4, 1, // row 1 - right to left
|
||||
1, 4, 4, 4, 4, 4, 1, // row 2 - left to right
|
||||
1, 4, 12, 12, 12, 12, 1, // row 3 - right to left
|
||||
1, 4, 4, 4, 4, 4, // row 4 - left to right
|
||||
1, 1, 1, 1, 1, 1, // row 5 - right to left
|
||||
1, 1, 1, 1, 1, 1, 1, 1, 1 // accent lights - left to right
|
||||
} };
|
||||
#endif
|
||||
|
|
@ -0,0 +1,68 @@
|
|||
/* Copyright 2021 Sadek Baroudi <sadekbaroudi@gmail.com>
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
#pragma once
|
||||
|
||||
#include "quantum.h"
|
||||
|
||||
#define ___ KC_NO
|
||||
|
||||
// +-------+-------+-------+-------+-------+-------+-------+
|
||||
// | | | | | | | |
|
||||
// +-------+-------+-------+-------+-------+-------+-------+
|
||||
// | | | | | | | |
|
||||
// +-------+-------+-------+-------+-------+-------+-------+
|
||||
// | | | | | | | |
|
||||
// +-------+-------+-------+-------+-------+-------+-------+ +-------+
|
||||
// | | | | | | | | |
|
||||
// +-------+-------+-------+-------+-------+-------+-------+ +-------+-------+-------+
|
||||
// | | | | | | | | | | | | <--- 5 way nav
|
||||
// +-------+-------+-------+ +-------+-------+-------+ +-------+-------+-------+
|
||||
// | |
|
||||
// +-------+
|
||||
// +-------+-------+-------+
|
||||
// | | | | <--- 3 way thumb
|
||||
// +-------+-------+-------+
|
||||
|
||||
// ----.
|
||||
// '..
|
||||
// '
|
||||
// +-------+
|
||||
// | |
|
||||
// | | <---- foot pedal via TRRS
|
||||
// | |
|
||||
// +-------+
|
||||
|
||||
#define LAYOUT_kucheza( \
|
||||
K00, K01, K02, K03, K04, K05, K06, \
|
||||
K10, K11, K12, K13, K14, K15, K16, \
|
||||
K20, K21, K22, K23, K24, K25, K26, \
|
||||
K30, K31, K32, K33, K34, K35, K52, \
|
||||
K40, K41, K42, K43, K44, K45, K53, K56, K55, \
|
||||
K54, \
|
||||
K17, K27, K37, \
|
||||
K07 \
|
||||
) \
|
||||
{ \
|
||||
{ K00, K01, K02, K03, K04, K05, K06, K07 }, \
|
||||
{ K10, K11, K12, K13, K14, K15, K16, K17 }, \
|
||||
{ K20, K21, K22, K23, K24, K25, K26, K27 }, \
|
||||
{ K30, K31, K32, K33, K34, K35, ___, K37 }, \
|
||||
{ K40, K41, K42, K43, K44, K45, ___, ___ }, \
|
||||
{ ___, ___, K52, K53, K54, K55, K56, ___ } \
|
||||
}
|
||||
|
||||
|
||||
#include "keyboards/fingerpunch/src/fp.h"
|
||||
|
|
@ -0,0 +1,18 @@
|
|||
#pragma once
|
||||
|
||||
#include_next <mcuconf.h>
|
||||
|
||||
#undef RP_I2C_USE_I2C0
|
||||
#define RP_I2C_USE_I2C0 TRUE
|
||||
|
||||
#undef RP_PWM_USE_PWM1
|
||||
#define RP_PWM_USE_PWM1 TRUE
|
||||
|
||||
#undef RP_SPI_USE_SPI0
|
||||
#define RP_SPI_USE_SPI0 TRUE
|
||||
|
||||
// #undef RP_PWM_USE_PWM0
|
||||
// #define RP_PWM_USE_PWM0 TRUE
|
||||
|
||||
// #undef RP_SIO_USE_UART0
|
||||
// #define RP_SIO_USE_UART0 TRUE
|
||||
|
|
@ -0,0 +1,22 @@
|
|||
# kucheza
|
||||
|
||||
An ergonomic 65% keyboard
|
||||
|
||||
* Keyboard Maintainer: [sadekbaroudi](https://github.com/sadekbaroudi)
|
||||
|
||||
To build the firmware for this keyboard (after setting up your build environment):
|
||||
```
|
||||
make fingerpunch/kucheza/v3:default RGB_MATRIX_ENABLE=yes AUDIO_ENABLE=yes
|
||||
```
|
||||
|
||||
Options are:
|
||||
```
|
||||
CIRQUE_ENABLE=yes
|
||||
RGBLIGHT_ENABLE=yes
|
||||
RGB_MATRIX_ENABLE=yes
|
||||
ENCODER_ENABLE=yes
|
||||
AUDIO_ENABLE=yes
|
||||
HAPTIC_ENABLE=yes
|
||||
```
|
||||
|
||||
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
|
||||
|
|
@ -0,0 +1,2 @@
|
|||
#include "keyboards/fingerpunch/src/rgb_matrix_effects/alpha_mod_homerow.inc"
|
||||
#include "keyboards/fingerpunch/src/rgb_matrix_effects/alpha_mod_homerow_cycle.inc"
|
||||
|
|
@ -0,0 +1,52 @@
|
|||
# MCU name
|
||||
MCU = RP2040
|
||||
|
||||
# Bootloader selection
|
||||
BOOTLOADER = rp2040
|
||||
|
||||
# LTO must be disabled for RP2040 builds
|
||||
LTO_ENABLE = no
|
||||
|
||||
# Build Options
|
||||
# change yes to no to disable
|
||||
#
|
||||
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration
|
||||
EXTRAKEY_ENABLE = yes # Audio control and System control
|
||||
CONSOLE_ENABLE = no # Console for debug
|
||||
COMMAND_ENABLE = no # Commands for debug and configuration
|
||||
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
|
||||
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
|
||||
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
|
||||
NKRO_ENABLE = no # USB Nkey Rollover
|
||||
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
|
||||
MOUSEKEY_ENABLE = yes
|
||||
|
||||
# Either do RGBLIGHT_ENABLE or RGB_MATRIX_ENABLE and RGB_MATRIX_DRIVER
|
||||
RGBLIGHT_ENABLE = no
|
||||
RGB_MATRIX_ENABLE ?= yes
|
||||
RGB_MATRIX_DRIVER = ws2812
|
||||
|
||||
MIDI_ENABLE = no # MIDI support
|
||||
UNICODE_ENABLE = no # Unicode
|
||||
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
|
||||
AUDIO_ENABLE = no # Audio output on port C6
|
||||
FAUXCLICKY_ENABLE = no # Use buzzer to emulate clicky switches
|
||||
ENCODER_ENABLE = no
|
||||
# EXTRAFLAGS += -flto # macros disabled, if you need the extra space
|
||||
MOUSEKEY_ENABLE = no
|
||||
|
||||
AUDIO_ENABLE ?= yes
|
||||
AUDIO_DRIVER = pwm_hardware
|
||||
|
||||
# PIO serial/WS2812 drivers must be used on RP2040
|
||||
SERIAL_DRIVER = vendor
|
||||
WS2812_DRIVER = vendor
|
||||
|
||||
ifeq ($(strip $(RGB_MATRIX_ENABLE)), yes)
|
||||
RGB_MATRIX_CUSTOM_KB = yes
|
||||
OPT_DEFS += -DRGB_MATRIX_CUSTOM_KB
|
||||
endif
|
||||
|
||||
VIK_ENABLE = yes
|
||||
|
||||
include keyboards/fingerpunch/src/rules.mk
|
||||
|
|
@ -196,6 +196,11 @@ expanded before being used as arguments to the LAYOUT_xxx macro.
|
|||
# define LAYOUT LAYOUT_baboon38
|
||||
#endif
|
||||
|
||||
// Since LAYOUT_kucheza uses the name LAYOUT_kucheza instead of LAYOUT
|
||||
#if (!defined(LAYOUT) && defined(LAYOUT_kucheza))
|
||||
# define LAYOUT LAYOUT_kucheza
|
||||
#endif
|
||||
|
||||
// clang-format off
|
||||
#define LAYOUT_ergodox_wrapper(...) LAYOUT_ergodox(__VA_ARGS__)
|
||||
#define LAYOUT_ergodox_pretty_wrapper(...) LAYOUT_ergodox_pretty(__VA_ARGS__)
|
||||
|
|
|
|||
Loading…
Reference in New Issue