From b19bb2baa4a4e11bced7ea03e39fdefaede96410 Mon Sep 17 00:00:00 2001 From: Sadek Baroudi Date: Fri, 22 Dec 2023 13:25:31 -0800 Subject: [PATCH] updated my personal kucheza keymap --- keyboards/fingerpunch/kucheza/config.h | 4 +-- .../kucheza/keymaps/sadekbaroudi/keymap.c | 36 +++++++++---------- 2 files changed, 20 insertions(+), 20 deletions(-) diff --git a/keyboards/fingerpunch/kucheza/config.h b/keyboards/fingerpunch/kucheza/config.h index 26024d6245..1c30e81408 100644 --- a/keyboards/fingerpunch/kucheza/config.h +++ b/keyboards/fingerpunch/kucheza/config.h @@ -62,7 +62,7 @@ along with this program. If not, see . #define RGBLIGHT_HUE_STEP 16 #define RGBLIGHT_SAT_STEP 16 #define RGBLIGHT_VAL_STEP 16 - #define RGBLIGHT_LIMIT_VAL 120 /* The maximum brightness level for RGBLIGHT_ENABLE */ + #define RGBLIGHT_LIMIT_VAL 180 /* The maximum brightness level for RGBLIGHT_ENABLE */ #define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */ #define RGBLIGHT_EFFECT_ALTERNATING #define RGBLIGHT_EFFECT_BREATHING @@ -78,7 +78,7 @@ along with this program. If not, see . #ifdef RGB_MATRIX_ENABLE #define RGB_MATRIX_LED_COUNT 42 #define RGB_MATRIX_CENTER {112, 32} - #define RGB_MATRIX_MAXIMUM_BRIGHTNESS 120 /* The maximum brightness level for RGB_MATRIX */ + #define RGB_MATRIX_MAXIMUM_BRIGHTNESS 180 /* The maximum brightness level for RGB_MATRIX */ #define RGB_MATRIX_STARTUP_VAL RGB_MATRIX_MAXIMUM_BRIGHTNESS // Sets the default brightness value, if none has been set #define RGB_MATRIX_KEYPRESSES #define RGB_MATRIX_FRAMEBUFFER_EFFECTS diff --git a/keyboards/fingerpunch/kucheza/keymaps/sadekbaroudi/keymap.c b/keyboards/fingerpunch/kucheza/keymaps/sadekbaroudi/keymap.c index a40608926e..e2e09b11d9 100644 --- a/keyboards/fingerpunch/kucheza/keymaps/sadekbaroudi/keymap.c +++ b/keyboards/fingerpunch/kucheza/keymaps/sadekbaroudi/keymap.c @@ -67,20 +67,20 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { __GAMES_R0_L__, ___________________GAMES_0_________________, __GAMES_R0_R__, \ __GAMES_R1_L__, ___________________GAMES_1_________________, __GAMES_R1_R__, \ __GAMES_R2_L__, ___________________GAMES_2_________________, __GAMES_R2_R__, \ - __GAMES_R3_L__, ___________________GAMES_3_________________, KC_VOLU, \ - __GAMES_R4_1__, __GAMES_R4_2__, MO(_FUNCTION), __GAMES_R4_3__, __GAMES_TH_L__, __GAMES_TH_C__, KC_MPRV, KC_MPLY, KC_MNXT, \ - KC_VOLD, \ - KC_VOLD, KC_MUTE, KC_VOLU, \ + __GAMES_R3_L__, ___________________GAMES_3_________________, KC_UP, \ + __GAMES_R4_1__, __GAMES_R4_2__, MO(_FUNCTION), __GAMES_R4_3__, __GAMES_TH_L__, __GAMES_TH_C__, KC_LEFT, KC_MPLY, KC_RIGHT, \ + KC_DOWN, \ + TO(_ALPHA), KC_MUTE, TO(_KICAD), \ KC_LSFT \ ), [_FUNCTION] = LAYOUT_wrapper( \ - QK_BOOT, TG(_KICAD), TG(_FUSION), TG(_ALPHA), KC_4, KC_5, KC_LBRC, \ + QK_BOOT, TG(_KICAD), TG(_FUSION), TG(_ALPHA), KC_4, KC_5, KC_LBRC, \ KC_TAB, RGB_TOG, RGB_MODE_REVERSE, RGB_MODE_FORWARD, _______, RGB_SPI, BL_ON, \ KC_CAPS, KC_RGB_BLT, RGB_HUI, RGB_SAI, RGB_VAI, RGB_SPI, BL_OFF, \ - KC_LSFT, KC_RGB_T, RGB_HUD, RGB_SAD, RGB_VAD, RGB_SPD, KC_VOLU, \ - KC_LCTL, KC_LGUI, _______, KC_LALT, KC_BSPC, KC_SPC, KC_MPRV, KC_MPLY, KC_MNXT, \ - KC_VOLD, \ + KC_LSFT, KC_RGB_T, RGB_HUD, RGB_SAD, RGB_VAD, RGB_SPD, KC_UP, \ + KC_LCTL, KC_LGUI, _______, KC_LALT, KC_BSPC, KC_SPC, KC_LEFT, KC_MPLY, KC_RIGHT, \ + KC_DOWN, \ KC_VOLD, KC_MUTE, KC_VOLU, \ KC_LSFT \ ), @@ -89,10 +89,10 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { __KICAD_R0_L__, ___________________KICAD_0_________________, __KICAD_R0_R__, \ __KICAD_R1_L__, ___________________KICAD_1_________________, __KICAD_R1_R__, \ __KICAD_R2_L__, ___________________KICAD_2_________________, __KICAD_R2_R__, \ - __KICAD_R3_L__, ___________________KICAD_3_________________, KC_VOLU, \ - __KICAD_R4_1__, __KICAD_R4_2__, TG(_KICAD), __KICAD_R4_3__, __KICAD_TH_L__, __KICAD_TH_C__, KC_MPRV, KC_MPLY, KC_MNXT, \ - KC_VOLD, \ - KC_VOLD, KC_MUTE, KC_VOLU, \ + __KICAD_R3_L__, ___________________KICAD_3_________________, KC_UP, \ + __KICAD_R4_1__, __KICAD_R4_2__, TG(_KICAD), __KICAD_R4_3__, __KICAD_TH_L__, __KICAD_TH_C__, KC_LEFT, KC_MPLY, KC_RIGHT, \ + KC_DOWN, \ + TO(_GAME), KC_MUTE, TO(_FUSION), \ KC_LSFT \ ), @@ -100,10 +100,10 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_LBRC, \ KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_MINS, \ KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_DEL , \ - KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_VOLU, \ - KC_LCTL, KC_LGUI, TG(_FUSION), KC_LALT, KC_BSPC, KC_SPC, KC_MPRV, KC_MPLY, KC_MNXT, \ - KC_VOLD, \ - KC_VOLD, KC_MUTE, KC_VOLU, \ + KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, LCTL(KC_UP), \ + KC_LCTL, KC_LGUI, TG(_FUSION), KC_LALT, KC_BSPC, KC_SPC, LCTL(KC_LEFT), LCTL(LALT(KC_W)), LCTL(KC_RIGHT), \ + LCTL(KC_DOWN), \ + TO(_KICAD), KC_MUTE, TO(_ALPHA), \ KC_LSFT \ ), @@ -112,9 +112,9 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_B, KC_MINS, \ KC_CAPS, KC_A, KC_R, KC_S, KC_T, KC_G, KC_DEL , \ KC_LSFT, KC_Z, KC_X, KC_C, KC_D, KC_V, KC_VOLU, \ - KC_LCTL, KC_LGUI, TG(_ALPHA), KC_LALT, KC_BSPC, KC_SPC, KC_MPRV, KC_MPLY, KC_MNXT, \ + KC_LCTL, KC_LGUI, TG(_ALPHA), KC_LALT, KC_BSPC, KC_SPC, KC_MPRV, KC_MPLY, KC_MNXT, \ KC_VOLD, \ - KC_VOLD, KC_MUTE, KC_VOLU, \ + TO(_FUSION), KC_MUTE, TO(_GAME), \ KC_LSFT \ ), };