fixed encoder issue

This commit is contained in:
Sadek Baroudi 2021-10-15 17:48:50 -07:00
parent d583a9efc3
commit 5069efc2ab
4 changed files with 320 additions and 0 deletions

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# TODO: consolidate all the build files into one
cp keyboards/xoiviox/ffkb/config.h keyboards/xoiviox/ffkb/config.h.bak
cp keyboards/xoiviox/ffkb/rules.mk keyboards/xoiviox/ffkb/rules.mk.bak
cp keyboards/xoiviox/ffkb/config-rgb-matrix-evq-ec11.h keyboards/xoiviox/ffkb/config.h
cp keyboards/xoiviox/ffkb/rules-rgb-matrix-evq-ec11.mk keyboards/xoiviox/ffkb/rules.mk
make xoiviox/ffkb:sadekbaroudi
mv keyboards/xoiviox/ffkb/config.h.bak keyboards/xoiviox/ffkb/config.h
mv keyboards/xoiviox/ffkb/rules.mk.bak keyboards/xoiviox/ffkb/rules.mk
cp .build/xoiviox_ffkb_sadekbaroudi* /mnt/g/My\ Drive/qmk-keyboards/ffkb-rgb-matrix-evq-ec11/

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# TODO: consolidate all the build files into one
cp keyboards/xoiviox/ffkb/config.h keyboards/xoiviox/ffkb/config.h.bak
cp keyboards/xoiviox/ffkb/rules.mk keyboards/xoiviox/ffkb/rules.mk.bak
cp keyboards/xoiviox/ffkb/config-rgblight-evq-ec11.h keyboards/xoiviox/ffkb/config.h
cp keyboards/xoiviox/ffkb/rules-rgblight-evq-ec11.mk keyboards/xoiviox/ffkb/rules.mk
make xoiviox/ffkb:sadekbaroudi
mv keyboards/xoiviox/ffkb/config.h.bak keyboards/xoiviox/ffkb/config.h
mv keyboards/xoiviox/ffkb/rules.mk.bak keyboards/xoiviox/ffkb/rules.mk
cp .build/xoiviox_ffkb_sadekbaroudi* /mnt/g/My\ Drive/qmk-keyboards/ffkb-rgblight-evq-ec11/

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/*
Copyright 2021 Sadek Baroudi <sadekbaroudi@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "config_common.h"
/* USB Device descriptor parameter */
#define DEVICE_VER 0x0001
#define VENDOR_ID 0xFEFE
#define PRODUCT_ID 0xFF3B
//#define DEVICE_VER 0x0001 // Now defined in the revX/config.h
#define MANUFACTURER sadekbaroudi
#define PRODUCT sadekbaroudi ffkb
#define DESCRIPTION sadekbaroudi ffkb
/* key matrix size */
/* Rows are doubled up */
#define MATRIX_ROWS 4
#define MATRIX_COLS 12
// wiring
#define MATRIX_ROW_PINS \
{ B0, B1, C6, B6 } // 8, 9, 31, 30
#define MATRIX_COL_PINS \
{ F4, F6, F5, F7, F1, B3, B2, D2, D3, D5, B5, B7 } // 39, 37, 38, 36, 40, 11, 10, 20, 21, 22, 29, 12
#define UNUSED_PINS
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCE 5
/* COL2ROW, ROW2COL*/
#define DIODE_DIRECTION COL2ROW
#define TAP_CODE_DELAY 25
#define TAPPING_FORCE_HOLD
#define IGNORE_MOD_TAP_INTERRUPT
#define RGB_DI_PIN F0 // 41
#ifdef RGBLIGHT_ENABLE
#define RGBLED_NUM 42
#define RGBLIGHT_HUE_STEP 16
#define RGBLIGHT_SAT_STEP 16
#define RGBLIGHT_VAL_STEP 16
#define RGBLIGHT_LIMIT_VAL 112 /* The maximum brightness level for RGBLIGHT_ENABLE */
#define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
// /*== all animations enable ==*/
#define RGBLIGHT_ANIMATIONS
// /*== or choose animations ==*/
// #define RGBLIGHT_EFFECT_BREATHING
// #define RGBLIGHT_EFFECT_RAINBOW_MOOD
// #define RGBLIGHT_EFFECT_RAINBOW_SWIRL
// #define RGBLIGHT_EFFECT_SNAKE
// #define RGBLIGHT_EFFECT_KNIGHT
// #define RGBLIGHT_EFFECT_CHRISTMAS
// #define RGBLIGHT_EFFECT_STATIC_GRADIENT
// #define RGBLIGHT_EFFECT_RGB_TEST
// #define RGBLIGHT_EFFECT_ALTERNATING
// /*== customize breathing effect ==*/
// /*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/
// #define RGBLIGHT_BREATHE_TABLE_SIZE 256 // 256(default) or 128 or 64
// /*==== use exp() and sin() ====*/
// #define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85 // 1 to 2.7
// #define RGBLIGHT_EFFECT_BREATHE_MAX 255 // 0 to 255
#endif
#ifdef RGB_MATRIX_ENABLE
#define DRIVER_LED_TOTAL 42
#define RGB_MATRIX_CENTER {100, 32}
#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 112 /* The maximum brightness level for RGB_MATRIX */
#define RGB_MATRIX_STARTUP_VAL RGB_MATRIX_MAXIMUM_BRIGHTNESS // Sets the default brightness value, if none has been set
#define RGB_MATRIX_KEYPRESSES
#define RGB_MATRIX_FRAMEBUFFER_EFFECTS
#define RGB_MATRIX_KEYREACTIVE_ENABLED
// #define DISABLE_RGB_MATRIX_ALPHAS_MODS
#define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN
#define DISABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT
// #define DISABLE_RGB_MATRIX_BREATHING
// #define DISABLE_RGB_MATRIX_BAND_SAT
// #define DISABLE_RGB_MATRIX_BAND_VAL
#define DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
#define DISABLE_RGB_MATRIX_BAND_PINWHEEL_VAL
#define DISABLE_RGB_MATRIX_BAND_SPIRAL_SAT
#define DISABLE_RGB_MATRIX_BAND_SPIRAL_VAL
#define DISABLE_RGB_MATRIX_CYCLE_ALL
// #define DISABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
// #define DISABLE_RGB_MATRIX_CYCLE_UP_DOWN
#define DISABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
// #define DISABLE_RGB_MATRIX_DUAL_BEACON
#define DISABLE_RGB_MATRIX_CYCLE_PINWHEEL
#define DISABLE_RGB_MATRIX_CYCLE_SPIRAL
#define DISABLE_RGB_MATRIX_RAINBOW_BEACON
#define DISABLE_RGB_MATRIX_RAINBOW_PINWHEELS
#define DISABLE_RGB_MATRIX_RAINDROPS
#define DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
#define DISABLE_RGB_MATRIX_DIGITAL_RAIN
// #define DISABLE_RGB_MATRIX_SOLID_REACTIVE
// #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
#define DISABLE_RGB_MATRIX_SPLASH
#define DISABLE_RGB_MATRIX_MULTISPLASH
#define DISABLE_RGB_MATRIX_SOLID_SPLASH
#define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH
#endif
// SDA, 27, 25
// 19, 27, 25
#define ENCODERS_PAD_A {D7, D4, D1}
// SCL, 28, 26
// 28, 28, 26
#define ENCODERS_PAD_B {B4, D6, D0}
#define ENCODERS_A_REVERSE true
#define ENCODERS_B_REVERSE true
#define ENCODER_RESOLUTION 4
// Per encoder settings
//#define ENCODER_RESOLUTIONS { 4, 4 }
#ifdef THUMBSTICK_ENABLE
# define THUMBSTICK_FLIP_X
# define THUMBSTICK_FLIP_Y
# define THUMBSTICK_PIN_X F7
# define THUMBSTICK_PIN_Y F0
#endif
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
#define TRACKBALL_ORIENTATION 2
// If using encoder type 2, uncomment this
// #define ENCODERS_B_REVERSE
#define DYNAMIC_KEYMAP_LAYER_COUNT 5

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/*
Copyright 2021 Sadek Baroudi <sadekbaroudi@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "config_common.h"
/* USB Device descriptor parameter */
#define DEVICE_VER 0x0001
#define VENDOR_ID 0xFEFE
#define PRODUCT_ID 0xFF3B
//#define DEVICE_VER 0x0001 // Now defined in the revX/config.h
#define MANUFACTURER sadekbaroudi
#define PRODUCT sadekbaroudi ffkb
#define DESCRIPTION sadekbaroudi ffkb
/* key matrix size */
/* Rows are doubled up */
#define MATRIX_ROWS 4
#define MATRIX_COLS 12
// wiring
#define MATRIX_ROW_PINS \
{ B0, B1, C6, B6 } // 8, 9, 31, 30
#define MATRIX_COL_PINS \
{ F4, F6, F5, F7, F1, B3, B2, D2, D3, D5, B5, B7 } // 39, 37, 38, 36, 40, 11, 10, 20, 21, 22, 29, 12
#define UNUSED_PINS
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCE 5
/* COL2ROW, ROW2COL*/
#define DIODE_DIRECTION COL2ROW
#define TAP_CODE_DELAY 25
#define TAPPING_FORCE_HOLD
#define IGNORE_MOD_TAP_INTERRUPT
#define RGB_DI_PIN F0 // 41
#ifdef RGBLIGHT_ENABLE
#define RGBLED_NUM 42
#define RGBLIGHT_HUE_STEP 16
#define RGBLIGHT_SAT_STEP 16
#define RGBLIGHT_VAL_STEP 16
#define RGBLIGHT_LIMIT_VAL 112 /* The maximum brightness level for RGBLIGHT_ENABLE */
#define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
// /*== all animations enable ==*/
#define RGBLIGHT_ANIMATIONS
// /*== or choose animations ==*/
// #define RGBLIGHT_EFFECT_BREATHING
// #define RGBLIGHT_EFFECT_RAINBOW_MOOD
// #define RGBLIGHT_EFFECT_RAINBOW_SWIRL
// #define RGBLIGHT_EFFECT_SNAKE
// #define RGBLIGHT_EFFECT_KNIGHT
// #define RGBLIGHT_EFFECT_CHRISTMAS
// #define RGBLIGHT_EFFECT_STATIC_GRADIENT
// #define RGBLIGHT_EFFECT_RGB_TEST
// #define RGBLIGHT_EFFECT_ALTERNATING
// /*== customize breathing effect ==*/
// /*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/
// #define RGBLIGHT_BREATHE_TABLE_SIZE 256 // 256(default) or 128 or 64
// /*==== use exp() and sin() ====*/
// #define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85 // 1 to 2.7
// #define RGBLIGHT_EFFECT_BREATHE_MAX 255 // 0 to 255
#endif
#ifdef RGB_MATRIX_ENABLE
#define DRIVER_LED_TOTAL 42
#define RGB_MATRIX_CENTER {100, 32}
#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 112 /* The maximum brightness level for RGB_MATRIX */
#define RGB_MATRIX_STARTUP_VAL RGB_MATRIX_MAXIMUM_BRIGHTNESS // Sets the default brightness value, if none has been set
#define RGB_MATRIX_KEYPRESSES
#define RGB_MATRIX_FRAMEBUFFER_EFFECTS
#define RGB_MATRIX_KEYREACTIVE_ENABLED
// #define DISABLE_RGB_MATRIX_ALPHAS_MODS
#define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN
#define DISABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT
// #define DISABLE_RGB_MATRIX_BREATHING
// #define DISABLE_RGB_MATRIX_BAND_SAT
// #define DISABLE_RGB_MATRIX_BAND_VAL
#define DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
#define DISABLE_RGB_MATRIX_BAND_PINWHEEL_VAL
#define DISABLE_RGB_MATRIX_BAND_SPIRAL_SAT
#define DISABLE_RGB_MATRIX_BAND_SPIRAL_VAL
#define DISABLE_RGB_MATRIX_CYCLE_ALL
// #define DISABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
// #define DISABLE_RGB_MATRIX_CYCLE_UP_DOWN
#define DISABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
// #define DISABLE_RGB_MATRIX_DUAL_BEACON
#define DISABLE_RGB_MATRIX_CYCLE_PINWHEEL
#define DISABLE_RGB_MATRIX_CYCLE_SPIRAL
#define DISABLE_RGB_MATRIX_RAINBOW_BEACON
#define DISABLE_RGB_MATRIX_RAINBOW_PINWHEELS
#define DISABLE_RGB_MATRIX_RAINDROPS
#define DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
#define DISABLE_RGB_MATRIX_DIGITAL_RAIN
// #define DISABLE_RGB_MATRIX_SOLID_REACTIVE
// #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
#define DISABLE_RGB_MATRIX_SPLASH
#define DISABLE_RGB_MATRIX_MULTISPLASH
#define DISABLE_RGB_MATRIX_SOLID_SPLASH
#define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH
#endif
// SDA, 27, 25
// 19, 27, 25
#define ENCODERS_PAD_A {D7, D4, D1}
// SCL, 28, 26
// 28, 28, 26
#define ENCODERS_PAD_B {B4, D6, D0}
#define ENCODERS_A_REVERSE true
#define ENCODERS_B_REVERSE true
#define ENCODER_RESOLUTION 4
// Per encoder settings
//#define ENCODER_RESOLUTIONS { 4, 4 }
#ifdef THUMBSTICK_ENABLE
# define THUMBSTICK_FLIP_X
# define THUMBSTICK_FLIP_Y
# define THUMBSTICK_PIN_X F7
# define THUMBSTICK_PIN_Y F0
#endif
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
#define TRACKBALL_ORIENTATION 2
// If using encoder type 2, uncomment this
// #define ENCODERS_B_REVERSE
#define DYNAMIC_KEYMAP_LAYER_COUNT 5