bgkeeb keyboard added
This commit is contained in:
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d234b1b938
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0ddccf2f46
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#!/bin/bash
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# TODO: consolidate all the build files into one
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make xoiviox/bgkeeb:sadekbaroudi ; cp .build/xoiviox_bgkeeb_sadekbaroudi* /mnt/g/My\ Drive/qmk-keyboards/bgkeeb/ ;
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#include "bgkeeb.h"
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#pragma once
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#include "quantum.h"
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#define ___ KC_NO
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#define LAYOUT_split_3x5_3( \
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K01, K02, K03, K04, K05, K45, K44, K43, K42, K41, \
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K11, K12, K13, K14, K15, K55, K54, K53, K52, K51, \
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K21, K22, K23, K24, K25, K65, K64, K63, K62, K61, \
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K32, K33, K34, K35, K75, K74, K73, K72 \
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) \
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{ \
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{ K01, K02, K03, K04, K05 }, \
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{ K11, K12, K13, K14, K15 }, \
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{ K21, K22, K23, K24, K25 }, \
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{ ___, K32, K33, K34, K35 }, \
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{ K41, K42, K43, K44, K45 }, \
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{ K51, K52, K53, K54, K55 }, \
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{ K61, K62, K63, K64, K65 }, \
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{ ___, K72, K73, K74, K75 } \
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}
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#define LAYOUT LAYOUT_split_3x5_3
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/*
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Copyright 2012 Jun Wako <wakojun@gmail.com>
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include "config_common.h"
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/* USB Device descriptor parameter */
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#define DEVICE_VER 0x0001
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#define VENDOR_ID 0xFEFE
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#define PRODUCT_ID 0x8814
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#define MANUFACTURER sadekbaroudi
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#define PRODUCT sadekbaroudi bgkeeb
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#define DESCRIPTION sadekbaroudi bgkeeb
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/* key matrix size */
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// Rows are doubled-up
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#define MATRIX_ROWS 8
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#define MATRIX_COLS 10
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/* COL2ROW or ROW2COL */
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#define DIODE_DIRECTION COL2ROW
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// wiring of each half
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#define MATRIX_ROW_PINS { F6, D7, B3, E6 }
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#define MATRIX_COL_PINS { F4, D4, F5, B1, B2 }
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#define SOFT_SERIAL_PIN D2
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#define USE_SERIAL
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#define RGB_DI_PIN D3
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#ifdef RGBLIGHT_ENABLE
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#define RGBLED_NUM 36
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#define RGBLIGHT_HUE_STEP 16
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#define RGBLIGHT_SAT_STEP 16
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#define RGBLIGHT_VAL_STEP 16
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#define RGBLIGHT_LIMIT_VAL 60 /* The maximum brightness level for RGBLIGHT_ENABLE */
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#define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
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// /*== all animations enable ==*/
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#define RGBLIGHT_ANIMATIONS
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// /*== or choose animations ==*/
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// #define RGBLIGHT_EFFECT_BREATHING
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// #define RGBLIGHT_EFFECT_RAINBOW_MOOD
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// #define RGBLIGHT_EFFECT_RAINBOW_SWIRL
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// #define RGBLIGHT_EFFECT_SNAKE
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// #define RGBLIGHT_EFFECT_KNIGHT
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// #define RGBLIGHT_EFFECT_CHRISTMAS
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// #define RGBLIGHT_EFFECT_STATIC_GRADIENT
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// #define RGBLIGHT_EFFECT_RGB_TEST
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// #define RGBLIGHT_EFFECT_ALTERNATING
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// /*== customize breathing effect ==*/
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// /*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/
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// #define RGBLIGHT_BREATHE_TABLE_SIZE 256 // 256(default) or 128 or 64
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// /*==== use exp() and sin() ====*/
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// #define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85 // 1 to 2.7
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// #define RGBLIGHT_EFFECT_BREATHE_MAX 255 // 0 to 255
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#endif
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#define ENCODERS_PAD_A {B4}
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#define ENCODERS_PAD_B {B5}
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#define ENCODER_RESOLUTION 4
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// Per encoder settings
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//#define ENCODER_RESOLUTIONS { 4, 4 }
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/* define if matrix has ghost */
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//#define MATRIX_HAS_GHOST
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/* number of backlight levels */
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// #define BACKLIGHT_LEVELS 3
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/* Set 0 if debouncing isn't needed */
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#define DEBOUNCE 5
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/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
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#define LOCKING_SUPPORT_ENABLE
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/* Locking resynchronize hack */
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#define LOCKING_RESYNC_ENABLE
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/* disable debug print */
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//#define NO_DEBUG
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/* disable print */
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//#define NO_PRINT
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/* disable action features */
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//#define NO_ACTION_LAYER
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//#define NO_ACTION_TAPPING
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//#define NO_ACTION_ONESHOT
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//#define NO_ACTION_MACRO
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//#define NO_ACTION_FUNCTION
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#include QMK_KEYBOARD_H
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// Each layer gets a name for readability, which is then used in the keymap matrix below.
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// The underscores don't mean anything - you can have a layer called STUFF or any other name.
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// Layer names don't all need to be of the same length, obviously, and you can also skip them
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// entirely and just use numbers.
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#define _QWERTY 0
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#define _LOWER 1
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#define _RAISE 2
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#define _ADJUST 16
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enum custom_keycodes {
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QWERTY = SAFE_RANGE,
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LOWER,
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RAISE,
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ADJUST,
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};
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// Defines for task manager and such
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#define CALTDEL LCTL(LALT(KC_DEL))
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#define TSKMGR LCTL(LSFT(KC_ESC))
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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/* Qwerty
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*
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* ,----------------------------------. ,----------------------------------.
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* | Q | W | E | R | T | | Y | U | I | O | P |
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* |------+------+------+------+------| |------+------+------+------+------|
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* | A | S | D | F | G | | H | J | K | L | ; |
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* |------+------+------+------+------| |------+------+------+------+------|
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* | Z | X | C | V | B | | N | M | , | . | / |
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* `----------------------------------' `----------------------------------'
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* ,--------------------. ,------,-------------.
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* | Ctrl | LOWER| | | | RAISE| Shift|
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* `-------------| Space| |BckSpc|------+------.
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* | | | |
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* `------' `------'
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*/
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[_QWERTY] = LAYOUT_split_3x5_3( \
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KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, \
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KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, \
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KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, \
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KC_LCTL, LOWER, KC_SPC, KC_BSPC, RAISE, OSM(MOD_LSFT) \
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),
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/* Raise
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*
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* ,----------------------------------. ,----------------------------------.
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* | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 |
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* |------+------+------+------+------| |------+------+------+------+------|
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* | Tab | Left | Down | Up | Right| | | - | = | [ | ] |
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* |------+------+------+------+------| |------+------+------+------+------|
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* | Ctrl| ` | GUI | Alt | | | | | | \ | ' |
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* `----------------------------------' `----------------------------------'
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* ,--------------------. ,------,-------------.
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* | | LOWER| | | | RAISE| |
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* `-------------| | | |------+------.
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* | | | |
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* `------' `------'
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*/
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[_RAISE] = LAYOUT_split_3x5_3( \
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KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, \
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KC_TAB, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, _______, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, \
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KC_LCTL, KC_GRV, KC_LGUI, KC_LALT, _______, _______, _______, _______, KC_BSLS, KC_QUOT, \
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_______, _______, _______, _______, _______, _______ \
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),
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/* Lower
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*
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* ,----------------------------------. ,----------------------------------.
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* | ! | @ | # | $ | % | | ^ | & | * | ( | ) |
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* |------+------+------+------+------| |------+------+------+------+------|
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* | Esc | | | | | | | _ | + | { | } |
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* |------+------+------+------+------| |------+------+------+------+------|
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* | Caps| ~ | | | | | | | | | | " |
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* `----------------------------------' `----------------------------------'
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* ,--------------------. ,------,-------------.
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* | | LOWER| | | | RAISE| Del |
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* `-------------| | | Enter|------+------.
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* | | | |
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* `------' `------'
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*/
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[_LOWER] = LAYOUT_split_3x5_3( \
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KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, \
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KC_ESC, _______, _______, _______, _______, _______, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, \
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KC_CAPS, KC_TILD, _______, _______, _______, _______, _______, _______, KC_PIPE, KC_DQT, \
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_______, _______, _______, KC_ENT, _______, KC_DEL \
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),
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/* Adjust (Lower + Raise)
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*
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* ,----------------------------------. ,----------------------------------.
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* | F1 | F2 | F3 | F4 | F5 | | F6 | F7 | F8 | F9 | F10 |
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* |------+------+------+------+------| |------+------+------+------+------|
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* | F11 | F12 | | | | | | | |Taskmg|caltde|
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* |------+------+------+------+------| |------+------+------+------+------|
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* | Reset| | | | | | | | | | |
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* `----------------------------------' `----------------------------------'
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* ,--------------------. ,------,-------------.
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* | | LOWER| | | | RAISE| |
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* `-------------| | | |------+------.
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* | | | |
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* `------' `------'
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*/
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[_ADJUST] = LAYOUT_split_3x5_3( \
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KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, \
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KC_F11, KC_F12, _______, _______, _______, _______, _______, _______, TSKMGR, CALTDEL, \
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RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
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_______, _______, _______, _______, _______, _______ \
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)
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};
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void persistant_default_layer_set(uint16_t default_layer) {
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eeconfig_update_default_layer(default_layer);
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default_layer_set(default_layer);
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}
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bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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switch (keycode) {
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case QWERTY:
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if (record->event.pressed) {
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#ifdef AUDIO_ENABLE
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PLAY_SONG(tone_qwerty);
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#endif
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persistant_default_layer_set(1UL<<_QWERTY);
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}
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return false;
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break;
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case LOWER:
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if (record->event.pressed) {
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layer_on(_LOWER);
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update_tri_layer(_LOWER, _RAISE, _ADJUST);
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} else {
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layer_off(_LOWER);
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update_tri_layer(_LOWER, _RAISE, _ADJUST);
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}
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return false;
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break;
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case RAISE:
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if (record->event.pressed) {
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layer_on(_RAISE);
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update_tri_layer(_LOWER, _RAISE, _ADJUST);
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} else {
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layer_off(_RAISE);
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update_tri_layer(_LOWER, _RAISE, _ADJUST);
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}
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return false;
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break;
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case ADJUST:
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if (record->event.pressed) {
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layer_on(_ADJUST);
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} else {
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layer_off(_ADJUST);
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}
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return false;
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break;
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}
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return true;
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}
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/* Copyright 2021 Sadek Baroudi
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "sadekbaroudi.h"
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#include QMK_KEYBOARD_H
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/*
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* The `LAYOUT_bgkeeb_base` macro is a template to allow the use of identical
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* modifiers for the default layouts (eg QWERTY, Colemak, Dvorak, etc), so
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* that there is no need to set them up for each layout, and modify all of
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* them if I want to change them. This helps to keep consistency and ease
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* of use. K## is a placeholder to pass through the individual keycodes
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*/
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// Note: changed the thumb keys from the following, testing out a new layout:
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// KC_DEL, LT(_NAVIGATION,KC_ENT), LT(_FUNCTION,KC_TAB), LT(_FUNCTION,KC_BSPC), LT(_SYMBOLS,KC_SPACE), KC_QUOT "\"
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// _______, KC_BSPC, LT(_NAVIGATION,KC_ENT), LT(_SYMBOLS,KC_SPACE), KC_QUOT, _______ "\"
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// clang-format off
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#define LAYOUT_bgkeeb_base( \
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K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, \
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K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, \
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K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A \
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) \
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LAYOUT_wrapper( \
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K01, K02, K03, LT(_FUNCTION, K04), K05, K06, LT(_FUNCTION, K07), LT(_WINNAV,K08), K09, K0A, \
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LCTL_T(K11), LGUI_T(K12), LALT_T(K13), LSFT_T(K14), K15, LT(_MOUSE, K16), RSFT_T(K17), RALT_T(K18), RGUI_T(K19), RCTL_T(K1A), \
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K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, \
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KC_MUTE, KC_DEL, LT(_NAVIGATION,KC_ENT), LT(_FUNCTION,KC_TAB), LT(_MEDIA,KC_BSPC), LT(_SYMBOLS,KC_SPACE), KC_QUOT, LCTL(KC_BSPC) \
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)
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/* Re-pass though to allow templates to be used */
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#define LAYOUT_bgkeeb_base_wrapper(...) LAYOUT_bgkeeb_base(__VA_ARGS__)
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[_QWERTY] = LAYOUT_bgkeeb_base_wrapper(
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_________________QWERTY_L1_________________, _________________QWERTY_R1_________________,
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_________________QWERTY_L2_________________, _________________QWERTY_R2_________________,
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_________________QWERTY_L3_________________, _________________QWERTY_R3_________________
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),
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[_COLEMAK] = LAYOUT_bgkeeb_base_wrapper(
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______________COLEMAK_MOD_DH_L1____________, ______________COLEMAK_MOD_DH_R1____________,
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______________COLEMAK_MOD_DH_L2____________, ______________COLEMAK_MOD_DH_R2____________,
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______________COLEMAK_MOD_DH_L3____________, ______________COLEMAK_MOD_DH_R3____________
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),
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[_ISRT] = LAYOUT_bgkeeb_base_wrapper(
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_________________ISRT_L1________________, _________________ISRT_R1________________,
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_________________ISRT_L2________________, _________________ISRT_R2________________,
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_________________ISRT_L3________________, _________________ISRT_R3________________
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),
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[_NAVIGATION] = LAYOUT_wrapper(
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________________NAVIGATION_1_______________, _________________NUMPAD_1__________________,
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________________NAVIGATION_2_______________, _________________NUMPAD_2__________________,
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________________NAVIGATION_3_______________, _________________NUMPAD_3__________________,
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_______, _______, _______, KC_TAB, KC_BSPC, KC_SPACE, KC_DOT, _______
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),
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[_SYMBOLS] = LAYOUT_wrapper(
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________________SYMBOLS_L1_________________, ________________SYMBOLS_R1_________________,
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________________SYMBOLS_L2_________________, ________________SYMBOLS_R2_________________,
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________________SYMBOLS_L3_________________, ________________SYMBOLS_R3_________________,
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_______, _______, KC_ENT, KC_DEL, KC_BSPC, _______, _______, _______
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),
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[_FUNCTION] = LAYOUT_wrapper(
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________________SHIFTNAV_1_________________, ________________FUNCTION_1_________________,
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________________SHIFTNAV_2_________________, ________________FUNCTION_2_________________,
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________________SHIFTNAV_3_________________, ________________FUNCTION_3_________________,
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_______, _______, _______, _______, N_DEL_LINE, KC_SPACE, _______, _______
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),
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[_MEDIA] = LAYOUT_wrapper(
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___________________RGB_1___________________, _________________MACROS_1__________________,
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___________________RGB_2___________________, _________________MACROS_2__________________,
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___________________RGB_3___________________, _________________MACROS_3__________________,
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_______, _______, _______, _______, _______, _______, _______, _______
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),
|
||||
|
||||
[_MOUSE] = LAYOUT_wrapper(
|
||||
__________________MOUSE_1__________________, ___________________BLANK___________________,
|
||||
__________________MOUSE_2__________________, ___________________BLANK___________________,
|
||||
__________________MOUSE_3__________________, ___________________BLANK___________________,
|
||||
_______, _______, KC_MS_BTN1, KC_MS_BTN3, KC_MS_BTN3, KC_MS_BTN2, _______, _______
|
||||
),
|
||||
|
||||
[_WINNAV] = LAYOUT_wrapper(
|
||||
__________________WIN_NAV_1________________, ___________________BLANK___________________,
|
||||
__________________WIN_NAV_2________________, ___________________BLANK___________________,
|
||||
___________________BLANK___________________, ___________________BLANK___________________,
|
||||
_______, _______, _______, _______, _______, _______, _______, _______
|
||||
)
|
||||
|
||||
};
|
||||
|
|
@ -0,0 +1,23 @@
|
|||
# bgkeeb
|
||||
|
||||
* Keyboard Maintainer: sadekbaroudi
|
||||
* Hardware Supported: bgkeeb PCB rev1 Pro Micro
|
||||
|
||||
Make example for this keyboard (after setting up your build environment):
|
||||
|
||||
make bgkeeb:default
|
||||
|
||||
Flashing example for this keyboard ([using the command line](https://docs.qmk.fm/#/newbs_flashing?id=flash-your-keyboard-from-the-command-line)):
|
||||
|
||||
make bgkeeb:default:flash
|
||||
|
||||
See [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) then the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information.
|
||||
|
||||
## Build Guide
|
||||
|
||||
To be built
|
||||
|
||||
|
||||
## Choosing which board to plug the USB cable into (choosing Master)
|
||||
|
||||
Because the two boards are identical, the firmware has logic to differentiate the left and right board. It uses two strategies to figure things out, [EE_HANDS](https://docs.qmk.fm/#/feature_split_keyboard?id=handedness-by-eeprom) or [by define](https://docs.qmk.fm/#/feature_split_keyboard?id=handedness-by-define). See [setting-handedness](https://docs.qmk.fm/#/config_options?id=setting-handedness) for more information.
|
||||
|
|
@ -0,0 +1,26 @@
|
|||
# MCU name
|
||||
MCU = atmega32u4
|
||||
|
||||
# Bootloader selection
|
||||
BOOTLOADER = caterina
|
||||
|
||||
# Build Options
|
||||
# change yes to no to disable
|
||||
#
|
||||
BOOTMAGIC_ENABLE = no # Enable Bootmagic Lite
|
||||
MOUSEKEY_ENABLE = yes # Mouse keys
|
||||
EXTRAKEY_ENABLE = yes # Audio control and System control
|
||||
CONSOLE_ENABLE = no # Console for debug
|
||||
COMMAND_ENABLE = no # Commands for debug and configuration
|
||||
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
|
||||
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
|
||||
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
|
||||
NKRO_ENABLE = no # USB Nkey Rollover
|
||||
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
|
||||
RGBLIGHT_ENABLE = yes # Enable keyboard RGB underglow
|
||||
AUDIO_ENABLE = no # Audio output
|
||||
ENCODER_ENABLE = yes
|
||||
|
||||
SPLIT_KEYBOARD = yes
|
||||
|
||||
LAYOUTS = split_3x5_3
|
||||
|
|
@ -66,6 +66,11 @@ expanded before being used as arguments to the LAYOUT_xxx macro.
|
|||
# define LAYOUT LAYOUT_ffkb
|
||||
#endif
|
||||
|
||||
// Since bgkeeb uses the name LAYOUT_bgkeeb instead of LAYOUT
|
||||
#if (!defined(LAYOUT) && defined(LAYOUT_bgkeeb))
|
||||
# define LAYOUT LAYOUT_bgkeeb
|
||||
#endif
|
||||
|
||||
|
||||
// clang-format off
|
||||
#define LAYOUT_ergodox_wrapper(...) LAYOUT_ergodox(__VA_ARGS__)
|
||||
|
|
|
|||
Loading…
Reference in New Issue