var currentTime = 60*(24*1+10.4); var clients = []; var context; var width = 980; var height = 490; var gridSize = 3; var nearFieldRadius = 30; var timeStep = 0.5; var decay = Math.pow(0.8, 1/timeStep); var stepSize = 50*timeStep; var frameDuration = 40; var radius = 1.4; var jump = false; var stepGridRadius = Math.ceil(stepSize/gridSize); var nearFieldGridRadius = Math.ceil(nearFieldRadius/gridSize); var interval; var time2index = []; var random = []; var stepGrid = []; var nearFieldGrid = []; var grid = []; for (var x = -nearFieldGridRadius; x < width/gridSize+nearFieldGridRadius; x++) grid[x] = []; $(function () { init(); //start(); //setTimeout(stop, 60000); }) function init() { context = $('#canvas')[0].getContext('2d'); clients = []; data.matrix.forEach(function (times, index) { clients[index] = {point:undefined, x:0, y:0, r:0, x0:0, y0:0, r0:0, index:index, lastEvent:0}; random[index] = Math.random(); }); var index = -1; for (var time = -60; time <= (4*24+1)*60; time++) { while (data.times[index+1] <= time) index++; time2index[time] = index; } for (var x = -stepGridRadius; x <= stepGridRadius; x++) { for (var y = -stepGridRadius; y <= stepGridRadius; y++) { var r = Math.round(Math.sqrt(x*x + y*y)*100)/100; if (r <= stepGridRadius+1) { stepGrid.push({x:x, y:y, r:r}); } } } stepGrid = stepGrid.sort( function (a,b) { return (a.r - b.r); } ); for (var x = -nearFieldGridRadius; x <= nearFieldGridRadius; x++) { for (var y = -nearFieldGridRadius; y <= nearFieldGridRadius; y++) { var r = Math.round(Math.sqrt(x*x + y*y)*100)/100; var a = Math.atan2(y,x); if (r <= nearFieldGridRadius) { nearFieldGrid.push({x:x, y:y, r:r, a:a}); } } } nearFieldGrid = nearFieldGrid.sort( function (a,b) { return (a.r == b.r) ? (a.a - b.a) : (a.r - b.r);} ); } function start() { if (!interval) interval = setInterval(update, frameDuration); } function stop() { if (interval) { clearInterval(interval); interval = false; } } function update() { currentTime += timeStep; if (currentTime >= 4*24*60) { stop(); return; } renderTime(); updateData(); updatePosition(); renderCanvas(); } function renderTime() { var d = Math.floor(currentTime/1440); var h = Math.floor(currentTime/60) % 24; var m = Math.floor(currentTime) % 60; h = (h+100+'').substr(1); m = (m+100+'').substr(1); $('#timer').html('Tag '+d+' - '+h+':'+m); } function updateData() { data.matrix.forEach(function (times, index) { var timeId = time2index[Math.floor(currentTime)]; var point = undefined; var t0 = data.times[timeId]; if (isNaN(t0)) t0 = 0; var t1 = data.times[timeId+1]; if (isNaN(t1)) t1 = 1e10; var offset = (currentTime-t0)/(t1-t0); if (offset < random[index]) { point = times[timeId-1]; } else { point = times[timeId]; } var client = clients[index]; if (client.point != point) { if (valid(point)) { client.x0 = data.points[point].x*width; client.y0 = data.points[point].y*height; client.r0 = 1; if (!valid(client.point)) client.x = undefined; } else { client.r0 = 0; } client.point = point; client.lastEvent = currentTime; client.settled = false; } }); } function updatePosition() { for (var x = -nearFieldGridRadius; x < width/gridSize + nearFieldGridRadius; x++) { for (var y = -nearFieldGridRadius; y < height/gridSize + nearFieldGridRadius; y++) { grid[x][y] = ((x >= 0) && (x < width/gridSize) && (y >= 0) && (y < height/gridSize)); } } clients.forEach(function (client) { client.r += (client.r0 - client.r)*decay; client.r = client.r0; if (!valid(client.point) && (client.r < 1e-2)) { client.valid = false; return; } else { client.valid = true; } if (client.settled) { var x = Math.round(client.x/gridSize); var y = Math.round(client.y/gridSize); if (grid[x][y]) { grid[x][y] = false; client.x = x*gridSize; client.y = y*gridSize; } else { client.settled = false; } } }); clients.forEach(function (client) { if (!client.valid) return; client.xo = client.x; client.yo = client.y; var gridx0 = Math.round(client.x0/gridSize); var gridy0 = Math.round(client.y0/gridSize); if (client.x === undefined) { // Punkt ist neu, also finde einen neuen Ort zum settlen for (var i = 0; i < nearFieldGrid.length; i++) { var p = nearFieldGrid[i]; if (grid[gridx0+p.x][gridy0+p.y]) { grid[gridx0+p.x][gridy0+p.y] = false; client.x = (gridx0+p.x)*gridSize; client.y = (gridy0+p.y)*gridSize; client.settled = true; break; } } } else { if (!client.settled) { // Kommt gerade von wo anders her var xn, yn; var dx = (client.x0 - client.x); var dy = (client.y0 - client.y); var r = Math.sqrt(dx*dx + dy*dy); if (r > 1e-2) { var rn = Math.max(r-stepSize, 0); var f = 1-rn/r; xn = client.x + (client.x0 - client.x)*f; yn = client.y + (client.y0 - client.y)*f; } else { xn = client.x0; yn = client.y0; } var dx = (client.x0 - xn); var dy = (client.y0 - yn); var r = Math.sqrt(dx*dx + dy*dy); if (r < nearFieldRadius) { xn = Math.round(xn/gridSize); yn = Math.round(yn/gridSize); if (grid[xn][yn]) { client.x = xn*gridSize; client.y = yn*gridSize; } else { var rMin = 1e10; var pMin = false; var gridx = Math.round(client.xo/gridSize); var gridy = Math.round(client.yo/gridSize); for (var i = 0; i < stepGrid.length; i++) { var p = stepGrid[i]; if (grid[gridx+p.x][gridy+p.y]) { var dxn = client.x0 - (gridx + p.x)*gridSize; var dyn = client.y0 - (gridy + p.y)*gridSize; var rn = Math.sqrt(dxn*dxn + dyn*dyn); if (rn < rMin) { rMin = rn; pMin = p; } } } if (pMin) { grid[gridx+pMin.x][gridy+pMin.y] = false; client.x = (gridx + pMin.x)*gridSize; client.y = (gridy + pMin.y)*gridSize; client.settled = true; } } } else { client.x = xn; client.y = yn; } } } }); clients.forEach(function (client) { if (!client.valid) return; if (client.settled) { var gridx0 = Math.round(client.x0/gridSize); var gridy0 = Math.round(client.y0/gridSize); var gridx = Math.round(client.x /gridSize); var gridy = Math.round(client.y /gridSize); var dxmin = 0; var dymin = 0; var dx = (gridx-gridx0); var dy = (gridy-gridy0); var rMin = dx*dx + dy*dy - 1e-5; for (var dxg = -1; dxg <= 1; dxg++) { for (var dyg = -1; dyg <= 1; dyg++) { if (grid[gridx+dxg][gridy+dyg]) { var dx = (gridx+dxg-gridx0); var dy = (gridy+dyg-gridy0); var r = dx*dx + dy*dy; if (r < rMin) { rMin = r; dxmin = dxg; dymin = dyg; } } } } grid[gridx][gridy] = true; grid[gridx + dxmin][gridy + dymin] = false; client.x = (gridx + dxmin)*gridSize; client.y = (gridy + dymin)*gridSize; //nachrücken } }); } function renderCanvas() { context.clearRect(0, 0, width, height); context.fillStyle = '#000'; clients.forEach(function (client) { if (client.valid) { var dx = client.x - client.xo; var dy = client.y - client.yo; var r = Math.sqrt(dx*dx + dy*dy); if (r > 1) { var a = Math.min(Math.pow(1/r, 0.7), 1); context.strokeStyle = 'rgba(0,0,0,'+a+')'; context.lineWidth = client.r*2*radius; context.beginPath(); context.moveTo(client.xo, client.yo); context.lineTo(client.x, client.y ); context.stroke(); } else { context.beginPath(); context.arc(client.x, client.y, client.r*radius, 0, 2*Math.PI, false); context.fill(); } } }); /* context.fillStyle = 'rgba(255,0,0,0.5)'; for (var x = 0; x < width/gridSize; x++) { for (var y = 0; y < height/gridSize; y++) { if (!grid[x][y]) { context.beginPath(); context.arc(x*gridSize, y*gridSize, 1, 0, 2*Math.PI, false); context.fill(); } } } context.fillStyle = 'rgba(0,255,0,0.5)'; debugList.forEach(function (p) { context.beginPath(); context.arc(p.x, p.y, 1, 0, 2*Math.PI, false); context.fill(); }); */ } function valid(point) { return (point != null) && (point !== undefined); }