complete new system - now with a grid
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				| 
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			@ -1,8 +1,10 @@
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var currentTime = 60*(24*2+9);
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var currentTime = 60*(24*1+10.4);
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var clients = [];
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var context;
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var width = 1024;
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var height = 500;
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var gridSize = 3;
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var nearFieldRadius = 30;
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var timeStep = 0.2;
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var decay = Math.pow(0.8, 1/timeStep);
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			@ -10,23 +12,29 @@ var stepSize = 50*timeStep;
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var frameDuration = 40;
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var radius = 1.4;
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var jump = false;
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var stepGridRadius = Math.ceil(stepSize/gridSize);
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var nearFieldGridRadius = Math.ceil(nearFieldRadius/gridSize);
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var interval;
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var time2index = [];
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var random = [];
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var circlePoints = [];
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var stepGrid = [];
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var nearFieldGrid = [];
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var grid = [];
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for (var x = -nearFieldGridRadius; x < width/gridSize+nearFieldGridRadius; x++) grid[x] = [];
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$(function () {
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	init();
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	start();
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	setTimeout(stop, 30000);
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	setTimeout(stop, 60000);
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})
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function init() {
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	context = $('#canvas')[0].getContext('2d');
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	clients = [];
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	data.matrix.forEach(function (times, index) {
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		clients[index] = {point:undefined, x:0, y:0, r:0, x0:0, y0:0, r0:0};
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		clients[index] = {point:undefined, x:0, y:0, r:0, x0:0, y0:0, r0:0, index:index, lastEvent:0};
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		random[index] = Math.random();
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	});
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			@ -56,19 +64,26 @@ function init() {
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		time2index[time] = index;
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	}
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	for (var i = -100; i < 100; i++) {
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		for (var j = -100; j < 100; j++) {
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			//var x = i + (j % 2)/2, y = j * Math.sqrt(0.75);
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			var x = i, y = j;
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			var r = Math.round(Math.sqrt(x*x + y*y)*100);
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			var a = Math.atan2(y,x);
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			circlePoints.push({x:x, y:y, r:r, a:a});
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	for (var x = -stepGridRadius; x <= stepGridRadius; x++) {
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		for (var y = -stepGridRadius; y <= stepGridRadius; y++) {
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			var r = Math.round(Math.sqrt(x*x + y*y)*100)/100;
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			if (r <= stepGridRadius+1) {
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				stepGrid.push({x:x, y:y, r:r});
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			}
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		}
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	}
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	stepGrid = stepGrid.sort( function (a,b) { return (a.r - b.r); } );
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	circlePoints = circlePoints.sort( function (a,b) { return (a.r == b.r) ? (a.a - b.a) : (a.r - b.r);} );
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	circlePoints.length = 2000;
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	for (var x = -nearFieldGridRadius; x <= nearFieldGridRadius; x++) {
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		for (var y = -nearFieldGridRadius; y <= nearFieldGridRadius; y++) {
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			var r = Math.round(Math.sqrt(x*x + y*y)*100)/100;
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			var a = Math.atan2(y,x);
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			if (r <= nearFieldGridRadius) {
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				nearFieldGrid.push({x:x, y:y, r:r, a:a});
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			}
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		}
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	}
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	nearFieldGrid = nearFieldGrid.sort( function (a,b) { return (a.r == b.r) ? (a.a - b.a) : (a.r - b.r);} );
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}
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function start() {
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			@ -105,11 +120,6 @@ function renderTime() {
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}
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function updateData() {
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	var pointList = [];
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	data.points.forEach(function (point, index) {
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		pointList[index] = [];
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	})
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	data.matrix.forEach(function (times, index) {
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		var timeId = time2index[Math.floor(currentTime)];
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			@ -129,64 +139,169 @@ function updateData() {
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		var client = clients[index];
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		if (client.point != point) {
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			if (valid(point)) {
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				client.x0 = data.points[point].x;
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				client.y0 = data.points[point].y;
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				client.x0 = data.points[point].x*width;
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				client.y0 = data.points[point].y*height;
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				client.r0 = 1;
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				if (!valid(client.point)) client.x = undefined;
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			} else {
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				client.r0 = 0;
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			}
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			client.point = point;
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			client.lastEvent = currentTime;
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			client.settled = false;
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		}
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		if (valid(client.point)) pointList[client.point].push(index);
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	});
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	pointList.forEach(function (clientList, pointIndex) {
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		var point = data.points[pointIndex];
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		var x0 = Math.round(point.x*width);
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		var y0 = Math.round(point.y*height);
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		clientList.forEach(function (clientIndex, index) {
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			var client = clients[clientIndex];
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			client.x0 = x0 + circlePoints[index].x*3;
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			client.y0 = y0 + circlePoints[index].y*3;
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			if (client.x === undefined) {
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				client.x = client.x0;
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				client.y = client.y0;
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			}
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		})
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	});
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}
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function updatePosition() {
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	if (jump) {
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		clients.forEach(function (client) {
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			client.x = client.xo = client.x0;
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			client.y = client.yo = client.y0;
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			client.r = client.r0;
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		});
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	} else {
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		clients.forEach(function (client) {
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			client.xo = client.x;
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			client.yo = client.y;
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			var dx = (client.x0 - client.x);
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			var dy = (client.y0 - client.y);
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			var r = Math.sqrt(dx*dx + dy*dy);
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			if (r > 1e-2) {
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				var rn = Math.max(r-stepSize, 0);
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				var f = 1-rn/r;
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				client.x += (client.x0 - client.x)*f;
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				client.y += (client.y0 - client.y)*f;
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			} else {
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				client.x = client.x0;
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				client.y = client.y0;
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			}
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			client.r += (client.r0 - client.r)*decay;
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		});
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	for (var x = -nearFieldGridRadius; x < width/gridSize + nearFieldGridRadius; x++) {
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		for (var y = -nearFieldGridRadius; y < height/gridSize + nearFieldGridRadius; y++) {
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			grid[x][y] = ((x >= 0) && (x < width/gridSize) && (y >= 0) && (y < height/gridSize));
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		}
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	}
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	jump = false;
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	clients.forEach(function (client) {
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		client.r += (client.r0 - client.r)*decay;
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		client.r = client.r0;
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		if (!valid(client.point) && (client.r < 1e-2)) {
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			client.valid = false;
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			return;
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		} else {
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			client.valid = true;
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		}
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		if (client.settled) {
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			var x = Math.round(client.x/gridSize);
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			var y = Math.round(client.y/gridSize);
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			if (grid[x][y]) {
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				grid[x][y] = false;
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				client.x = x*gridSize;
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				client.y = y*gridSize;
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			} else {
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				client.settled = false;
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			}
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		}
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	});
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	clients.forEach(function (client) {
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		if (!client.valid) return;
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		client.xo = client.x;
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		client.yo = client.y;
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		var gridx0 = Math.round(client.x0/gridSize);
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		var gridy0 = Math.round(client.y0/gridSize);
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		if (client.x === undefined) {
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			// Punkt ist neu, also finde einen neuen Ort zum settlen
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			for (var i = 0; i < nearFieldGrid.length; i++) {
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				var p = nearFieldGrid[i];
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				if (grid[gridx0+p.x][gridy0+p.y]) {
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					grid[gridx0+p.x][gridy0+p.y] = false;
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					client.x = (gridx0+p.x)*gridSize;
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					client.y = (gridy0+p.y)*gridSize;
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					client.settled = true;
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					break;
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				}
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			}
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		} else {
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			if (!client.settled) {
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				// Kommt gerade von wo anders her
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				var xn, yn;
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				var dx = (client.x0 - client.x);
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				var dy = (client.y0 - client.y);
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				var r = Math.sqrt(dx*dx + dy*dy);
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				if (r > 1e-2) {
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					var rn = Math.max(r-stepSize, 0);
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					var f = 1-rn/r;
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					xn = client.x + (client.x0 - client.x)*f;
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					yn = client.y + (client.y0 - client.y)*f;
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				} else {
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					xn = client.x0;
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					yn = client.y0;
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				}
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				var dx = (client.x0 - xn);
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				var dy = (client.y0 - yn);
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				var r = Math.sqrt(dx*dx + dy*dy);
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				if (r < nearFieldRadius) {
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					xn = Math.round(xn/gridSize);
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					yn = Math.round(yn/gridSize);
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					if (grid[xn][yn]) {
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						client.x = xn*gridSize;
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						client.y = yn*gridSize;
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					} else {
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						var rMin = 1e10;
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						var pMin = false;
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						var gridx = Math.round(client.xo/gridSize);
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						var gridy = Math.round(client.yo/gridSize);
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						for (var i = 0; i < stepGrid.length; i++) {
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							var p = stepGrid[i];
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							if (grid[gridx+p.x][gridy+p.y]) {
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								var dxn = client.x0 - (gridx + p.x)*gridSize;
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								var dyn = client.y0 - (gridy + p.y)*gridSize;
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								var rn = Math.sqrt(dxn*dxn + dyn*dyn);
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								if (rn < rMin) {
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									rMin = rn;
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									pMin = p;
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								}
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							}
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						}
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						if (pMin) {
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							grid[gridx+pMin.x][gridy+pMin.y] = false;
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							client.x = (gridx + pMin.x)*gridSize;
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							client.y = (gridy + pMin.y)*gridSize;
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							client.settled = true;
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						}
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					}
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				} else {
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					client.x = xn;
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					client.y = yn;
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				}
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			}
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		}
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	});
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	clients.forEach(function (client) {
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		if (!client.valid) return;
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		if (client.settled) {
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			var gridx0 = Math.round(client.x0/gridSize);
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			var gridy0 = Math.round(client.y0/gridSize);
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			var gridx  = Math.round(client.x /gridSize);
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			var gridy  = Math.round(client.y /gridSize);
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			var dxmin = 0;
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			var dymin = 0;
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			var dx = (gridx-gridx0);
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			var dy = (gridy-gridy0);
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			var rMin = dx*dx + dy*dy - 1e-5;
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			for (var dxg = -1; dxg <= 1; dxg++) {
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				for (var dyg = -1; dyg <= 1; dyg++) {
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					if (grid[gridx+dxg][gridy+dyg]) {
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						var dx = (gridx+dxg-gridx0);
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						var dy = (gridy+dyg-gridy0);
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						var r = dx*dx + dy*dy;
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						if (r < rMin) {
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							rMin = r;
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							dxmin = dxg;
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							dymin = dyg;
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						}
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					}
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				}
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			}
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			grid[gridx][gridy] = true;
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			grid[gridx + dxmin][gridy + dymin] = false;
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			client.x = (gridx + dxmin)*gridSize;
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			client.y = (gridy + dymin)*gridSize;
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			//nachrücken
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		}
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	});
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}
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function renderCanvas() {
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			@ -194,13 +309,13 @@ function renderCanvas() {
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	context.fillStyle = '#000';
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	clients.forEach(function (client) {
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		if (client.r > 1e-2) {
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		if (client.valid) {
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			var dx = client.x - client.xo;
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			var dy = client.y - client.yo;
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			var r = Math.sqrt(dx*dx + dy*dy);
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			if (r > 1) {
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				var a = Math.min(Math.pow(1/r, 0.5), 1);
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				var a = Math.min(Math.pow(1/r, 0.8), 1);
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				context.strokeStyle = 'rgba(0,0,0,'+a+')';
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				context.lineWidth = client.r*2*radius;
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				context.beginPath();
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			@ -215,6 +330,26 @@ function renderCanvas() {
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			}
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		}
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	});
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	/*
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	context.fillStyle = 'rgba(255,0,0,0.5)';
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	for (var x = 0; x < width/gridSize; x++) {
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		for (var y = 0; y < height/gridSize; y++) {
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			if (!grid[x][y]) {
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				context.beginPath();
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				context.arc(x*gridSize, y*gridSize, 1, 0, 2*Math.PI, false);
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				context.fill();
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			}
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		}
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	}
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	context.fillStyle = 'rgba(0,255,0,0.5)';
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	debugList.forEach(function (p) {
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		context.beginPath();
 | 
			
		||||
		context.arc(p.x, p.y, 1, 0, 2*Math.PI, false);
 | 
			
		||||
		context.fill();
 | 
			
		||||
	});
 | 
			
		||||
	*/	
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
function valid(point) {
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
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		Reference in New Issue