even more deterministic randomness
This commit is contained in:
parent
41a500e8fd
commit
7851030e84
|
@ -114,9 +114,8 @@ function init() {
|
||||||
var v = 0.2;
|
var v = 0.2;
|
||||||
data.matrix.forEach(function (times, index) {
|
data.matrix.forEach(function (times, index) {
|
||||||
clients[index] = { point:undefined, x:0, y:0, r:0, x0:0, y0:0, r0:0, index:index, lastEvent:0, selected:false };
|
clients[index] = { point:undefined, x:0, y:0, r:0, x0:0, y0:0, r0:0, index:index, lastEvent:0, selected:false };
|
||||||
|
var v = (1.1+Math.sin(index))*1e6;
|
||||||
v = 3.999*v*(1-v); // bifurcation
|
random[index] = v - Math.floor(v);
|
||||||
random[index] = v;
|
|
||||||
});
|
});
|
||||||
|
|
||||||
$('#play').click(togglePlay);
|
$('#play').click(togglePlay);
|
||||||
|
|
Loading…
Reference in New Issue