moving init function
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			@ -16,6 +16,30 @@ $(function () {
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	start();
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})
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function init() {
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	context = $('#canvas')[0].getContext('2d');
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	clients = [];
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	data.matrix.forEach(function (times, index) {
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		clients[index] = {point:undefined, x:0, y:0, r:0, x0:0, y0:0, r0:0};
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		random[index] = Math.random();
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	});
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	var menu = $('#menu');
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	for (var i = 2; i < 16; i++) {
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		(function () {
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			var time = i*6*60;
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			var d = Math.floor(i/4);
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			var h = (i % 4)*6;
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			var node = $('<span class="button">T'+d+' '+h+':00</span>');
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			node.click(function () {
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				currentTime = time;
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				start();
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			})
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			menu.append(node);
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		})();
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	}
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}
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function start() {
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	if (!interval) interval = setInterval(update, frameDuration);
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	setTimeout(stop, 10000);
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			@ -41,29 +65,6 @@ function update() {
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	renderCanvas();
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}
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function init() {
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	context = $('#canvas')[0].getContext('2d');
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	clients = [];
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	data.matrix.forEach(function (times, index) {
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		clients[index] = {point:undefined, x:0, y:0, r:0, x0:0, y0:0, r0:0};
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	});
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	var menu = $('#menu');
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	for (var i = 2; i < 16; i++) {
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		(function () {
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			var time = i*6*60;
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			var d = Math.floor(i/4);
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			var h = (i % 4)*6;
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			var node = $('<span class="button">T'+d+' '+h+':00</span>');
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			node.click(function () {
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				currentTime = time;
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				start();
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			})
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			menu.append(node);
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		})();
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	}
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}
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function renderTime() {
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	var d = Math.floor(currentTime/1440);
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	var h = Math.floor(currentTime/60) % 24;
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