new pattern mechanism
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f1cec30c40
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@ -12,6 +12,7 @@ var frameDuration = 50;
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var interval;
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var time2index = [];
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var random = [];
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var circlePoints = [];
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$(function () {
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init();
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@ -46,6 +47,20 @@ function init() {
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while (data.times[index+1] <= time) index++;
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time2index[time] = index;
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}
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for (var i = -100; i < 100; i++) {
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for (var j = -100; j < 100; j++) {
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//var x = i + (j % 2)/2, y = j * Math.sqrt(0.75);
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var x = i, y = j;
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var r = Math.round(Math.sqrt(x*x + y*y)*100);
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var a = Math.atan2(y,x);
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circlePoints.push({x:x,y:y,r:r,a:a});
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}
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}
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circlePoints = circlePoints.sort( function (a,b) { return (a.r == b.r) ? (a.a - b.a) : (a.r - b.r);} );
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circlePoints.length = 2000;
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}
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function start() {
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@ -111,14 +126,12 @@ function updateData() {
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points.forEach(function (clientList, pointIndex) {
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var point = data.points[pointIndex];
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var x0 = point.x*width;
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var y0 = point.y*height;
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var x0 = Math.round(point.x*width);
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var y0 = Math.round(point.y*height);
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clientList.forEach(function (clientIndex, index) {
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var client = clients[clientIndex];
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var a = Math.sqrt(index)*4;
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var r = Math.sqrt(index)*1.5;
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client.x0 = x0 + Math.cos(a)*r;
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client.y0 = y0 + Math.sin(a)*r;
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client.x0 = x0 + circlePoints[index].x*3;
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client.y0 = y0 + circlePoints[index].y*3;
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if (client.x === undefined) {
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client.x = client.x0;
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client.y = client.y0;
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