62 lines
1.5 KiB
JavaScript
62 lines
1.5 KiB
JavaScript
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import {setup} from './auto-advance.js';
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/**
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* Removes all remote text tracks from a player.
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*
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* @param {Player} player
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* The player to clear tracks on
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*/
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const clearTracks = (player) => {
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const tracks = player.remoteTextTracks();
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let i = tracks && tracks.length || 0;
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// This uses a `while` loop rather than `forEach` because the
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// `TextTrackList` object is a live DOM list (not an array).
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while (i--) {
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player.removeRemoteTextTrack(tracks[i]);
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}
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};
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/**
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* Plays an item on a player's playlist.
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*
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* @param {Player} player
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* The player to play the item on
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*
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* @param {Object} item
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* A source from the playlist.
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*
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* @return {Player}
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* The player that is now playing the item
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*/
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const playItem = (player, item) => {
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const replay = !player.paused() || player.ended();
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player.trigger('beforeplaylistitem', item);
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player.poster(item.poster || '');
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player.src(item.sources);
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clearTracks(player);
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player.ready(() => {
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(item.textTracks || []).forEach(player.addRemoteTextTrack.bind(player));
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player.trigger('playlistitem', item);
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if (replay) {
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const playPromise = player.play();
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// silence error when a pause interrupts a play request
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// on browsers which return a promise
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if (typeof playPromise !== 'undefined' && typeof playPromise.then === 'function') {
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playPromise.then(null, (e) => {});
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}
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}
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setup(player, player.playlist.autoadvance_.delay);
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});
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return player;
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};
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export default playItem;
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export {clearTracks};
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