772 lines
20 KiB
JavaScript
772 lines
20 KiB
JavaScript
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/*! @name videojs-playlist @version 4.2.6 @license Apache-2.0 */
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(function (global, factory) {
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typeof exports === 'object' && typeof module !== 'undefined' ? module.exports = factory(require('video.js')) :
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typeof define === 'function' && define.amd ? define(['video.js'], factory) :
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(global.videojsPlaylist = factory(global.videojs));
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}(this, (function (videojs) { 'use strict';
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videojs = videojs && videojs.hasOwnProperty('default') ? videojs['default'] : videojs;
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/**
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* Validates a number of seconds to use as the auto-advance delay.
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*
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* @private
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* @param {number} s
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* The number to check
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*
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* @return {boolean}
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* Whether this is a valid second or not
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*/
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var validSeconds = function validSeconds(s) {
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return typeof s === 'number' && !isNaN(s) && s >= 0 && s < Infinity;
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};
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/**
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* Resets the auto-advance behavior of a player.
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*
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* @param {Player} player
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* The player to reset the behavior on
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*/
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var reset = function reset(player) {
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var aa = player.playlist.autoadvance_;
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if (aa.timeout) {
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player.clearTimeout(aa.timeout);
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}
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if (aa.trigger) {
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player.off('ended', aa.trigger);
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}
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aa.timeout = null;
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aa.trigger = null;
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};
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/**
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* Sets up auto-advance behavior on a player.
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*
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* @param {Player} player
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* the current player
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*
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* @param {number} delay
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* The number of seconds to wait before each auto-advance.
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*
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* @return {undefined}
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* Used to short circuit function logic
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*/
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var setup = function setup(player, delay) {
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reset(player); // Before queuing up new auto-advance behavior, check if `seconds` was
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// called with a valid value.
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if (!validSeconds(delay)) {
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player.playlist.autoadvance_.delay = null;
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return;
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}
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player.playlist.autoadvance_.delay = delay;
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player.playlist.autoadvance_.trigger = function () {
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// This calls setup again, which will reset the existing auto-advance and
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// set up another auto-advance for the next "ended" event.
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var cancelOnPlay = function cancelOnPlay() {
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return setup(player, delay);
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}; // If there is a "play" event while we're waiting for an auto-advance,
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// we need to cancel the auto-advance. This could mean the user seeked
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// back into the content or restarted the content. This is reproducible
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// with an auto-advance > 0.
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player.one('play', cancelOnPlay);
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player.playlist.autoadvance_.timeout = player.setTimeout(function () {
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reset(player);
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player.off('play', cancelOnPlay);
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player.playlist.next();
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}, delay * 1000);
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};
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player.one('ended', player.playlist.autoadvance_.trigger);
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};
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/**
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* Removes all remote text tracks from a player.
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*
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* @param {Player} player
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* The player to clear tracks on
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*/
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var clearTracks = function clearTracks(player) {
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var tracks = player.remoteTextTracks();
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var i = tracks && tracks.length || 0; // This uses a `while` loop rather than `forEach` because the
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// `TextTrackList` object is a live DOM list (not an array).
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while (i--) {
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player.removeRemoteTextTrack(tracks[i]);
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}
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};
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/**
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* Plays an item on a player's playlist.
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*
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* @param {Player} player
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* The player to play the item on
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*
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* @param {Object} item
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* A source from the playlist.
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*
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* @return {Player}
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* The player that is now playing the item
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*/
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var playItem = function playItem(player, item) {
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var replay = !player.paused() || player.ended();
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player.trigger('beforeplaylistitem', item);
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player.poster(item.poster || '');
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player.src(item.sources);
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clearTracks(player);
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player.ready(function () {
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(item.textTracks || []).forEach(player.addRemoteTextTrack.bind(player));
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player.trigger('playlistitem', item);
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if (replay) {
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var playPromise = player.play(); // silence error when a pause interrupts a play request
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// on browsers which return a promise
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if (typeof playPromise !== 'undefined' && typeof playPromise.then === 'function') {
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playPromise.then(null, function (e) {});
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}
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}
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setup(player, player.playlist.autoadvance_.delay);
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});
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return player;
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};
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/**
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* Given two sources, check to see whether the two sources are equal.
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* If both source urls have a protocol, the protocols must match, otherwise, protocols
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* are ignored.
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*
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* @private
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* @param {string|Object} source1
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* The first source
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*
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* @param {string|Object} source2
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* The second source
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*
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* @return {boolean}
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* The result
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*/
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var sourceEquals = function sourceEquals(source1, source2) {
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var src1 = source1;
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var src2 = source2;
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if (typeof source1 === 'object') {
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src1 = source1.src;
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}
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if (typeof source2 === 'object') {
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src2 = source2.src;
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}
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if (/^\/\//.test(src1)) {
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src2 = src2.slice(src2.indexOf('//'));
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}
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if (/^\/\//.test(src2)) {
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src1 = src1.slice(src1.indexOf('//'));
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}
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return src1 === src2;
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};
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/**
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* Look through an array of playlist items for a specific `source`;
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* checking both the value of elements and the value of their `src`
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* property.
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*
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* @private
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* @param {Array} arr
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* An array of playlist items to look through
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*
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* @param {string} src
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* The source to look for
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*
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* @return {number}
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* The index of that source or -1
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*/
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var indexInSources = function indexInSources(arr, src) {
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for (var i = 0; i < arr.length; i++) {
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var sources = arr[i].sources;
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if (Array.isArray(sources)) {
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for (var j = 0; j < sources.length; j++) {
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var source = sources[j];
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if (source && sourceEquals(source, src)) {
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return i;
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}
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}
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}
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}
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return -1;
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};
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/**
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* Randomize the contents of an array.
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*
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* @private
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* @param {Array} arr
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* An array.
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*
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* @return {Array}
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* The same array that was passed in.
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*/
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var randomize = function randomize(arr) {
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var index = -1;
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var lastIndex = arr.length - 1;
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while (++index < arr.length) {
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var rand = index + Math.floor(Math.random() * (lastIndex - index + 1));
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var value = arr[rand];
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arr[rand] = arr[index];
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arr[index] = value;
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}
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return arr;
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};
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/**
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* Factory function for creating new playlist implementation on the given player.
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*
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* API summary:
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*
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* playlist(['a', 'b', 'c']) // setter
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* playlist() // getter
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* playlist.currentItem() // getter, 0
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* playlist.currentItem(1) // setter, 1
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* playlist.next() // 'c'
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* playlist.previous() // 'b'
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* playlist.first() // 'a'
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* playlist.last() // 'c'
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* playlist.autoadvance(5) // 5 second delay
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* playlist.autoadvance() // cancel autoadvance
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*
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* @param {Player} player
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* The current player
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*
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* @param {Array=} initialList
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* If given, an initial list of sources with which to populate
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* the playlist.
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*
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* @param {number=} initialIndex
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* If given, the index of the item in the list that should
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* be loaded first. If -1, no video is loaded. If omitted, The
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* the first video is loaded.
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*
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* @return {Function}
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* Returns the playlist function specific to the given player.
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*/
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function factory(player, initialList, initialIndex) {
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if (initialIndex === void 0) {
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initialIndex = 0;
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}
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var list = null;
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var changing = false;
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/**
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* Get/set the playlist for a player.
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*
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* This function is added as an own property of the player and has its
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* own methods which can be called to manipulate the internal state.
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*
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* @param {Array} [newList]
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* If given, a new list of sources with which to populate the
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* playlist. Without this, the function acts as a getter.
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*
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* @param {number} [newIndex]
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* If given, the index of the item in the list that should
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* be loaded first. If -1, no video is loaded. If omitted, The
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* the first video is loaded.
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*
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* @return {Array}
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* The playlist
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*/
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var playlist = player.playlist = function (newList, newIndex) {
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if (newIndex === void 0) {
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newIndex = 0;
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}
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if (changing) {
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throw new Error('do not call playlist() during a playlist change');
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}
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if (Array.isArray(newList)) {
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// @todo - Simplify this to `list.slice()` for v5.
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var previousPlaylist = Array.isArray(list) ? list.slice() : null;
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list = newList.slice(); // Mark the playlist as changing during the duringplaylistchange lifecycle.
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changing = true;
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player.trigger({
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type: 'duringplaylistchange',
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nextIndex: newIndex,
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nextPlaylist: list,
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previousIndex: playlist.currentIndex_,
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// @todo - Simplify this to simply pass along `previousPlaylist` for v5.
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previousPlaylist: previousPlaylist || []
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});
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changing = false;
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if (newIndex !== -1) {
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playlist.currentItem(newIndex);
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} // The only time the previous playlist is null is the first call to this
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// function. This allows us to fire the `duringplaylistchange` event
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// every time the playlist is populated and to maintain backward
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// compatibility by not firing the `playlistchange` event on the initial
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// population of the list.
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//
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// @todo - Remove this condition in preparation for v5.
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if (previousPlaylist) {
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player.setTimeout(function () {
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player.trigger('playlistchange');
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}, 0);
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}
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} // Always return a shallow clone of the playlist list.
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return list.slice();
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}; // On a new source, if there is no current item, disable auto-advance.
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player.on('loadstart', function () {
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if (playlist.currentItem() === -1) {
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reset(player);
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}
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});
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playlist.currentIndex_ = -1;
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playlist.player_ = player;
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playlist.autoadvance_ = {};
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playlist.repeat_ = false;
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/**
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* Get or set the current item in the playlist.
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*
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* During the duringplaylistchange event, acts only as a getter.
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*
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* @param {number} [index]
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* If given as a valid value, plays the playlist item at that index.
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*
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* @return {number}
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* The current item index.
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*/
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playlist.currentItem = function (index) {
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// If the playlist is changing, only act as a getter.
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if (changing) {
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return playlist.currentIndex_;
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}
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if (typeof index === 'number' && playlist.currentIndex_ !== index && index >= 0 && index < list.length) {
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playlist.currentIndex_ = index;
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playItem(playlist.player_, list[playlist.currentIndex_]);
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} else {
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playlist.currentIndex_ = playlist.indexOf(playlist.player_.currentSrc() || '');
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}
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return playlist.currentIndex_;
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};
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/**
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* Checks if the playlist contains a value.
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*
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* @param {string|Object|Array} value
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* The value to check
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*
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* @return {boolean}
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* The result
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*/
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playlist.contains = function (value) {
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return playlist.indexOf(value) !== -1;
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};
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/**
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* Gets the index of a value in the playlist or -1 if not found.
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*
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* @param {string|Object|Array} value
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* The value to find the index of
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*
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* @return {number}
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* The index or -1
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*/
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playlist.indexOf = function (value) {
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if (typeof value === 'string') {
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return indexInSources(list, value);
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}
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var sources = Array.isArray(value) ? value : value.sources;
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for (var i = 0; i < sources.length; i++) {
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var source = sources[i];
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if (typeof source === 'string') {
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return indexInSources(list, source);
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} else if (source.src) {
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return indexInSources(list, source.src);
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}
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}
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return -1;
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};
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/**
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* Get the index of the current item in the playlist. This is identical to
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* calling `currentItem()` with no arguments.
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*
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* @return {number}
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* The current item index.
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*/
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playlist.currentIndex = function () {
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return playlist.currentItem();
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};
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/**
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* Get the index of the last item in the playlist.
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*
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* @return {number}
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* The index of the last item in the playlist or -1 if there are no
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* items.
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*/
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playlist.lastIndex = function () {
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return list.length - 1;
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};
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/**
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* Get the index of the next item in the playlist.
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*
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* @return {number}
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* The index of the next item in the playlist or -1 if there is no
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* current item.
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*/
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playlist.nextIndex = function () {
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var current = playlist.currentItem();
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if (current === -1) {
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return -1;
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}
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var lastIndex = playlist.lastIndex(); // When repeating, loop back to the beginning on the last item.
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if (playlist.repeat_ && current === lastIndex) {
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return 0;
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} // Don't go past the end of the playlist.
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|
return Math.min(current + 1, lastIndex);
|
||
|
};
|
||
|
/**
|
||
|
* Get the index of the previous item in the playlist.
|
||
|
*
|
||
|
* @return {number}
|
||
|
* The index of the previous item in the playlist or -1 if there is
|
||
|
* no current item.
|
||
|
*/
|
||
|
|
||
|
|
||
|
playlist.previousIndex = function () {
|
||
|
var current = playlist.currentItem();
|
||
|
|
||
|
if (current === -1) {
|
||
|
return -1;
|
||
|
} // When repeating, loop back to the end of the playlist.
|
||
|
|
||
|
|
||
|
if (playlist.repeat_ && current === 0) {
|
||
|
return playlist.lastIndex();
|
||
|
} // Don't go past the beginning of the playlist.
|
||
|
|
||
|
|
||
|
return Math.max(current - 1, 0);
|
||
|
};
|
||
|
/**
|
||
|
* Plays the first item in the playlist.
|
||
|
*
|
||
|
* @return {Object|undefined}
|
||
|
* Returns undefined and has no side effects if the list is empty.
|
||
|
*/
|
||
|
|
||
|
|
||
|
playlist.first = function () {
|
||
|
if (changing) {
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
if (list.length) {
|
||
|
return list[playlist.currentItem(0)];
|
||
|
}
|
||
|
|
||
|
playlist.currentIndex_ = -1;
|
||
|
};
|
||
|
/**
|
||
|
* Plays the last item in the playlist.
|
||
|
*
|
||
|
* @return {Object|undefined}
|
||
|
* Returns undefined and has no side effects if the list is empty.
|
||
|
*/
|
||
|
|
||
|
|
||
|
playlist.last = function () {
|
||
|
if (changing) {
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
if (list.length) {
|
||
|
return list[playlist.currentItem(playlist.lastIndex())];
|
||
|
}
|
||
|
|
||
|
playlist.currentIndex_ = -1;
|
||
|
};
|
||
|
/**
|
||
|
* Plays the next item in the playlist.
|
||
|
*
|
||
|
* @return {Object|undefined}
|
||
|
* Returns undefined and has no side effects if on last item.
|
||
|
*/
|
||
|
|
||
|
|
||
|
playlist.next = function () {
|
||
|
if (changing) {
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
var index = playlist.nextIndex();
|
||
|
|
||
|
if (index !== playlist.currentIndex_) {
|
||
|
return list[playlist.currentItem(index)];
|
||
|
}
|
||
|
};
|
||
|
/**
|
||
|
* Plays the previous item in the playlist.
|
||
|
*
|
||
|
* @return {Object|undefined}
|
||
|
* Returns undefined and has no side effects if on first item.
|
||
|
*/
|
||
|
|
||
|
|
||
|
playlist.previous = function () {
|
||
|
if (changing) {
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
var index = playlist.previousIndex();
|
||
|
|
||
|
if (index !== playlist.currentIndex_) {
|
||
|
return list[playlist.currentItem(index)];
|
||
|
}
|
||
|
};
|
||
|
/**
|
||
|
* Set up auto-advance on the playlist.
|
||
|
*
|
||
|
* @param {number} [delay]
|
||
|
* The number of seconds to wait before each auto-advance.
|
||
|
*/
|
||
|
|
||
|
|
||
|
playlist.autoadvance = function (delay) {
|
||
|
setup(playlist.player_, delay);
|
||
|
};
|
||
|
/**
|
||
|
* Sets `repeat` option, which makes the "next" video of the last video in
|
||
|
* the playlist be the first video in the playlist.
|
||
|
*
|
||
|
* @param {boolean} [val]
|
||
|
* The value to set repeat to
|
||
|
*
|
||
|
* @return {boolean}
|
||
|
* The current value of repeat
|
||
|
*/
|
||
|
|
||
|
|
||
|
playlist.repeat = function (val) {
|
||
|
if (val === undefined) {
|
||
|
return playlist.repeat_;
|
||
|
}
|
||
|
|
||
|
if (typeof val !== 'boolean') {
|
||
|
videojs.log.error('videojs-playlist: Invalid value for repeat', val);
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
playlist.repeat_ = !!val;
|
||
|
return playlist.repeat_;
|
||
|
};
|
||
|
/**
|
||
|
* Sorts the playlist array.
|
||
|
*
|
||
|
* @see {@link https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Array/sort}
|
||
|
* @fires playlistsorted
|
||
|
*
|
||
|
* @param {Function} compare
|
||
|
* A comparator function as per the native Array method.
|
||
|
*/
|
||
|
|
||
|
|
||
|
playlist.sort = function (compare) {
|
||
|
// Bail if the array is empty.
|
||
|
if (!list.length) {
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
list.sort(compare); // If the playlist is changing, don't trigger events.
|
||
|
|
||
|
if (changing) {
|
||
|
return;
|
||
|
}
|
||
|
/**
|
||
|
* Triggered after the playlist is sorted internally.
|
||
|
*
|
||
|
* @event playlistsorted
|
||
|
* @type {Object}
|
||
|
*/
|
||
|
|
||
|
|
||
|
player.trigger('playlistsorted');
|
||
|
};
|
||
|
/**
|
||
|
* Reverses the playlist array.
|
||
|
*
|
||
|
* @see {@link https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Array/reverse}
|
||
|
* @fires playlistsorted
|
||
|
*/
|
||
|
|
||
|
|
||
|
playlist.reverse = function () {
|
||
|
// Bail if the array is empty.
|
||
|
if (!list.length) {
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
list.reverse(); // If the playlist is changing, don't trigger events.
|
||
|
|
||
|
if (changing) {
|
||
|
return;
|
||
|
}
|
||
|
/**
|
||
|
* Triggered after the playlist is sorted internally.
|
||
|
*
|
||
|
* @event playlistsorted
|
||
|
* @type {Object}
|
||
|
*/
|
||
|
|
||
|
|
||
|
player.trigger('playlistsorted');
|
||
|
};
|
||
|
/**
|
||
|
* Shuffle the contents of the list randomly.
|
||
|
*
|
||
|
* @see {@link https://github.com/lodash/lodash/blob/40e096b6d5291a025e365a0f4c010d9a0efb9a69/shuffle.js}
|
||
|
* @fires playlistsorted
|
||
|
* @todo Make the `rest` option default to `true` in v5.0.0.
|
||
|
* @param {Object} [options]
|
||
|
* An object containing shuffle options.
|
||
|
*
|
||
|
* @param {boolean} [options.rest = false]
|
||
|
* By default, the entire playlist is randomized. However, this may
|
||
|
* not be desirable in all cases, such as when a user is already
|
||
|
* watching a video.
|
||
|
*
|
||
|
* When `true` is passed for this option, it will only shuffle
|
||
|
* playlist items after the current item. For example, when on the
|
||
|
* first item, will shuffle the second item and beyond.
|
||
|
*/
|
||
|
|
||
|
|
||
|
playlist.shuffle = function (_temp) {
|
||
|
var _ref = _temp === void 0 ? {} : _temp,
|
||
|
rest = _ref.rest;
|
||
|
|
||
|
var index = 0;
|
||
|
var arr = list; // When options.rest is true, start randomization at the item after the
|
||
|
// current item.
|
||
|
|
||
|
if (rest) {
|
||
|
index = playlist.currentIndex_ + 1;
|
||
|
arr = list.slice(index);
|
||
|
} // Bail if the array is empty or too short to shuffle.
|
||
|
|
||
|
|
||
|
if (arr.length <= 1) {
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
randomize(arr); // When options.rest is true, splice the randomized sub-array back into
|
||
|
// the original array.
|
||
|
|
||
|
if (rest) {
|
||
|
var _list;
|
||
|
|
||
|
(_list = list).splice.apply(_list, [index, arr.length].concat(arr));
|
||
|
} // If the playlist is changing, don't trigger events.
|
||
|
|
||
|
|
||
|
if (changing) {
|
||
|
return;
|
||
|
}
|
||
|
/**
|
||
|
* Triggered after the playlist is sorted internally.
|
||
|
*
|
||
|
* @event playlistsorted
|
||
|
* @type {Object}
|
||
|
*/
|
||
|
|
||
|
|
||
|
player.trigger('playlistsorted');
|
||
|
}; // If an initial list was given, populate the playlist with it.
|
||
|
|
||
|
|
||
|
if (Array.isArray(initialList)) {
|
||
|
playlist(initialList.slice(), initialIndex); // If there is no initial list given, silently set an empty array.
|
||
|
} else {
|
||
|
list = [];
|
||
|
}
|
||
|
|
||
|
return playlist;
|
||
|
}
|
||
|
|
||
|
var version = "4.2.6";
|
||
|
|
||
|
var registerPlugin = videojs.registerPlugin || videojs.plugin;
|
||
|
/**
|
||
|
* The video.js playlist plugin. Invokes the playlist-maker to create a
|
||
|
* playlist function on the specific player.
|
||
|
*
|
||
|
* @param {Array} list
|
||
|
* a list of sources
|
||
|
*
|
||
|
* @param {number} item
|
||
|
* The index to start at
|
||
|
*/
|
||
|
|
||
|
var plugin = function plugin(list, item) {
|
||
|
factory(this, list, item);
|
||
|
};
|
||
|
|
||
|
registerPlugin('playlist', plugin);
|
||
|
plugin.VERSION = version;
|
||
|
|
||
|
return plugin;
|
||
|
|
||
|
})));
|